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3.0 Test Drive Meme
3.0 Test Drive Meme
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Welcome to Well! Characters arrive a little differently this month (see the first prompt). Your character arrives this month in the middle of the formless desert with only a handful of memories, clad in old west style clothes of your choosing, with no items from home.
Anyone is free to play on the TDM, but you need an invite to apply. Feel free to use these prompts, and interact with the arrival or locations. NPCs are around, but only say a certain set of phrases. TDMs can be considered game canon.
This TDM takes place from the first week of August onward, and can happen concurrently with other events during August and September. This will be the only TDM for August, September, and October.
Applications are open July 26th until August 1st, and August 27th until September 1st. Invites are available for friends of current players.
A Little Lost
Content warnings: heat exhaustion, feelings of unreality
You wake up in a sea of sand. It’s hot, and dry, and it seems to go on forever. You don’t remember much about yourself except your name and a handful of memories that most likely aren’t useful right now.
The sand slip-slides under your feet with every step. Sun beats down heavy and hot on your neck and your head. You’re so thirsty. How did you get here? How long have you been walking? Where are you headed? You can’t know. You feel like you’ve been walking forever, but the sun stays high above you, like it’s always noon. It may have been hours, it may have been mere minutes. What are those things circling in the sky above you? Vultures? That can't mean anything good.
Eventually, you find someone else, another new arrival, maybe, or a resident of the town who may have wandered a little too far into the desert. Maybe they have some water on them? Either way, company is exactly what you need right now, because there sure isn’t anything else in this desolate place. Not a cactus, not an animal, not even hints of a town.
Once you’re together, it seems a little easier to move forward. Time starts to move, too. The sun dips in the sky, your feet tread through the sand, and together, eventually you find the town.
If you take too long after you find one another, and the sun sets, be careful. Cacti sprout up closer to town, and after the sun sets, the cacti start to move, and they seem hungry for blood.
tl;dr:
You wake up in a sea of sand. It’s hot, and dry, and it seems to go on forever. You don’t remember much about yourself except your name and a handful of memories that most likely aren’t useful right now.
The sand slip-slides under your feet with every step. Sun beats down heavy and hot on your neck and your head. You’re so thirsty. How did you get here? How long have you been walking? Where are you headed? You can’t know. You feel like you’ve been walking forever, but the sun stays high above you, like it’s always noon. It may have been hours, it may have been mere minutes. What are those things circling in the sky above you? Vultures? That can't mean anything good.
Eventually, you find someone else, another new arrival, maybe, or a resident of the town who may have wandered a little too far into the desert. Maybe they have some water on them? Either way, company is exactly what you need right now, because there sure isn’t anything else in this desolate place. Not a cactus, not an animal, not even hints of a town.
Once you’re together, it seems a little easier to move forward. Time starts to move, too. The sun dips in the sky, your feet tread through the sand, and together, eventually you find the town.
If you take too long after you find one another, and the sun sets, be careful. Cacti sprout up closer to town, and after the sun sets, the cacti start to move, and they seem hungry for blood.
tl;dr:
- This time, new arrivals wake up lost in the middle of a vast desert.
- There's too much sun, too much sand, vultures circling and too little water.
- Finding each other makes time start again, and lets you find the town.
- If you don't make it back to town before nightfall, vicious living cacti appear to attack you.
Face Your Fears
Content warnings: hallucinations, reality shifts
In this town, fear soaks the hot, dry air. It lurks in shadows and the corners of rooms, waiting for their moment. What is it that you fear? Monsters? Disappointing your parents? Maybe you’re afraid that everyone you love will leave you, or that you’ll end up alone. Whatever it is, right now, there’s a chance of becoming very real.
It happens suddenly. Your mind drifts. You lose focus on what you were doing, and when you look up again, the world around you has shifted. What was a nice lunch with a new friend or a fun visit to the saloon becomes a nightmare. What fear manifests is totally up to you, and it can be different every time. The person beside you could become a monster you think is trying to attack you, or you could be suddenly alone in a cold dark space, desolate and empty.
Whatever horror your mind conjures up for you, it will feel real in all ways and with all senses including, of course, your perception of pain. As far as you know, you’re trapped in a nightmare with no way out.
Except, of course, there is a way out: you just need to figure out that it isn’t real. Maybe you’re strong enough to do that on your own; maybe you’ll need help from a friend or a new pal, reaching through the illusion to pull you back. After all, these hallucinations are entirely in the mind of the beholder: to everyone around you, it sure just looks like you’re yelling at your pancakes!
tl;dr:
In this town, fear soaks the hot, dry air. It lurks in shadows and the corners of rooms, waiting for their moment. What is it that you fear? Monsters? Disappointing your parents? Maybe you’re afraid that everyone you love will leave you, or that you’ll end up alone. Whatever it is, right now, there’s a chance of becoming very real.
It happens suddenly. Your mind drifts. You lose focus on what you were doing, and when you look up again, the world around you has shifted. What was a nice lunch with a new friend or a fun visit to the saloon becomes a nightmare. What fear manifests is totally up to you, and it can be different every time. The person beside you could become a monster you think is trying to attack you, or you could be suddenly alone in a cold dark space, desolate and empty.
Whatever horror your mind conjures up for you, it will feel real in all ways and with all senses including, of course, your perception of pain. As far as you know, you’re trapped in a nightmare with no way out.
Except, of course, there is a way out: you just need to figure out that it isn’t real. Maybe you’re strong enough to do that on your own; maybe you’ll need help from a friend or a new pal, reaching through the illusion to pull you back. After all, these hallucinations are entirely in the mind of the beholder: to everyone around you, it sure just looks like you’re yelling at your pancakes!
tl;dr:
- You start hallucinating that the things you fear most are actually happening to you.
- These fears feel like real, concrete sensory experiences, even though they're only happening in your head.
- You can escape by recognizing that what's happening isn't real, either on your own or with help.
Bullrider
Content warnings: mild bovine coercion, alcohol
Come on, hot stuff. You know you want to.
Bet you can’t stay on for more than half a minute.
You don’t look too tough.
You think you can tame me?
In the saloon, you hear a voice in your head. It calls to you, the words seductive and enticing: you want to prove it wrong, you want to find out what it’s promising, you hate to lose. Whatever the motivation, you find yourself abandoning your drink and making your way to the new attraction at the back of the saloon: the bull.
It’s a big boy: a massive mechanical bull. Covered in spotted cowhide, with a bull head and big horns, this thing sits on a massive pedestal like a challenge. Around it is spread... relatively thin padding and a flimsy rope to keep the audience back an appropriate distance.
The compulsion keeps a hold on you until you’re on the bull. Maybe you’re on it with a friend, or a stranger, and it starts up with a mechanical buzzing. It starts to sway under you, and now you have just one job: stay on.
It starts easy, but gets harder as it goes along. It’s incredibly difficult to stay on for more than a minute. But during that minute, you feel amazing. You feel hot as hell, in whatever way that works for you: sexy, powerful, bold, in control.
Until he throws you off onto the padding or into the crowd! When you get thrown, there's a good chance you'll go flying into the crowd. Hopefully they're ready to catch you!
If by some miracle you manage to stay on for more than a minute and a half, the bartender slides you a bullrider special: a spicy whiskey cocktail with a hint of lime. Feel free to leave it up to pure chance, and have the mods roll a die for you to see whether you manage to stay on or not.
tl;dr:
Come on, hot stuff. You know you want to.
Bet you can’t stay on for more than half a minute.
You don’t look too tough.
You think you can tame me?
In the saloon, you hear a voice in your head. It calls to you, the words seductive and enticing: you want to prove it wrong, you want to find out what it’s promising, you hate to lose. Whatever the motivation, you find yourself abandoning your drink and making your way to the new attraction at the back of the saloon: the bull.
It’s a big boy: a massive mechanical bull. Covered in spotted cowhide, with a bull head and big horns, this thing sits on a massive pedestal like a challenge. Around it is spread... relatively thin padding and a flimsy rope to keep the audience back an appropriate distance.
The compulsion keeps a hold on you until you’re on the bull. Maybe you’re on it with a friend, or a stranger, and it starts up with a mechanical buzzing. It starts to sway under you, and now you have just one job: stay on.
It starts easy, but gets harder as it goes along. It’s incredibly difficult to stay on for more than a minute. But during that minute, you feel amazing. You feel hot as hell, in whatever way that works for you: sexy, powerful, bold, in control.
Until he throws you off onto the padding or into the crowd! When you get thrown, there's a good chance you'll go flying into the crowd. Hopefully they're ready to catch you!
If by some miracle you manage to stay on for more than a minute and a half, the bartender slides you a bullrider special: a spicy whiskey cocktail with a hint of lime. Feel free to leave it up to pure chance, and have the mods roll a die for you to see whether you manage to stay on or not.
tl;dr:
- There's a mechanical bull in the back of the saloon!
- There's a strange deep voice in your head, coercing you into giving it a shot.
- It's hard to stay on, but when you're on it, you feel powerful, bold and in control.
- The padding's pretty thin and you'll get thrown hard when you do. You might hit someone!
- If you stay on for more than a minute and a half, you'll get a fun little drink as a reward.
Dan Heng | Honkai Star Rail
[The oppressive heat batters at him like the waves of the sea. He takes another step.
His mind is empty. What had he been thinking about before? His fingers grasp at smoke.
A train in the stars. A sin. A spear.
The sea. Step.
He has to keep going. To stop is a luxury for those not being hunted. To stop for those who did not commit sin.
Step.
The way forward is the only way. His clothes are wrong. Just a simple long coat and pants, with a shirt that has too much short fringe. His dark brown hair is too short to keep the sun off the back of his neck.
His name. He recalls his name.] My name is…
Dan. [He pauses. He steps.] Dan.
[Burning red eyes. A sin. The sea. A train in the stars. Running running running. To the ends of the stars-
He walks on.] My name is Dan Heng. I am a guard.
Fear your fears
[The sand warps under his feet. A black stone floor. Walls that seem to reach for the heavens to the blackness high over head. Yet it feels like a prison deep below.
He runs. Someone is coming after him. He can’t stop. He has to keep going and going or something terrible will happen.
It always does.
Because he did something. The details aren’t where they should be. But he committed a sin. What sin?
Red eyes burn in the darkness. A voice speaks but he can’t hear the words. They pound against his ears no matter how far he runs. He runs past someone and he has the sense to call out.] Run! He won’t harm you if you don’t interfere!
Wildcard
[Got an idea? Hit me in pms for plotting out a custom starter.]
a little lost
The closer he gets, the more he slows down. He should be careful about the types of people he talks to. There's no way of knowing if they're stuck in the same kind of situation, and if they are, it still doesn't mean they're natural allies.
People can get difficult under pressure. Alec stops short several meters away from the muttering stranger, a white poncho swathed teenager somewhere on the younger and shorter side of sixteen or fifteen peering at Dan with pale blue eyes lighter and emptier than the sky overhead. ]
Who are you talking to?
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It feels like something has changed here but he can’t tell what.] Did you see anything in that direction?
[He motions to the way the other came from.]
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No.
[ Alec shrugs. It's all more sand and sky and swirling wings, and he doubts that actually counts as 'anything'. ]
It's all the same desert. I guess you haven't seen anything either.
[ Or, presumably, he'd be heading towards it, and he wouldn't be wondering about what's behind Alec. He's kind of pleased with himself for putting that together. There's a touch of satisfaction in his tone when he concludes: ]
That sucks.
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[Dan Heng turns, hand still shading his eyes.] It’s worth checking out.
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Whatever it is will at least break up the sand.
[ That's something, even if there's no reason to get optimistic yet. ]
Mind if I walk with you?
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[He says with the same calm he has presented since they met. Without another word he walks on, heading towards the blot on the horizon.
He stops a few steps away and looks back. Once they’re both moving he speaks,] Do you remember anything before the desert?
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The question has his face screw up a little as he rifles through the memories he has available, which are of very little specific - except for one thing, but even if that's what he's interested in, Alec isn't giving them up to someone whose name he doesn't even know. They're personal. ]
Nope. [ He pops the 'p' at the end of the word. ] Probably lucky I remember how to walk and talk, if I'm honest. What about you?
no subject
It doesn't feel like I should remember this place. [Ahead of them, the blot slowly becomes the top of a building. Other blots appear, resolving into buildings in the town. As they appear, he looks to the sun in the sky.]
...When I was wandering before I met you, the sun never moved.
no subject
This guy seems to be more of a big picture thinker. Alec eyes the way he walks across the sand, and there's...almost something at the back of his mind about it. Not something bad. ]
I wasn't paying attention. [ He admits, easily enough. ] That doesn't sound great - but it's moving now?
[ Hang on - ] That wasn't me, if that's what you're getting at.
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He takes a breath. For a second he thinks to grab the thread of thought tight. The pain increases as blood trickles from his nose.
He lets it go and the pain immediately stops. He wipes the blood away.] …Yes, it’s moving now. It was stationary in the sky. There wasn’t a breeze. Now, there is.
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That wasn't me either.
[ He informs him, with a note of defensive tightness. He takes a half-step back and to the side, wariness keeping his movements small and telegraphed. ]
...you good? [ A little late to ask, but better now than never. ] You're not having a stroke, right? Can you lift your arms over your head?
no subject
He shakes his head once.] It isn’t a stroke. And I know it wasn’t you.
[Dan Heng starts walking. The afternoon sun bears down on him like a physical force.] I don’t have enough data to tell you what that was. But I think it’s safe to say we’re being watched from afar.
no subject
Alec unclenches his fists and shakes off the clinging spiderweb of the reaction he had to Dan's nosebleed. They've got another problem, apparently. ]
Cool. [ That Alec's not being blamed, and it's not a stroke. ] Do you think it's the same people who dumped us out here? That'd make sense.
no subject
But he has the sense messy situations are his business. How good for him.]
no subject
We were talking about you noticing the sun wasn't moving. I was asking if you were saying it was me who did it, and you said 'I wasn't. Such things are usually the work of a,' and that's when you blew a fuse.
[ And only a little too late, a potential consequence occurs to him: ] Oh, fuck. Are you gonna do that again if you think about it?
no subject
The air is damp and the scent of the sea rolls around before he shakes it off.] We’re being blocked from remembering anything.
Or at least, important things. One moment. [He focuses on the red eyes and the figure that chases him in memory. He reaches out to pull it through and the pain hits him so hard and so fast that he barely registers hitting the sand. He takes a moment, breathing hard as he lets it go.]
…I’m right. [He pushes himself up, breathing in.]
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Besides. Alec is preoccupied by a memory that swims up to the surface cleanly and painlessly, a memory that's nestled into his grasp of his own special set of tricks. ]
Fuck. [ He says, very sincerely, eyes wide and huge. ] Fuck.
Yeah. You're right. And we shouldn't go into that town just yet.
Do the words 'master-stranger protocols' mean anything to you?
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[Words drift up to the surface of his mind, too blurred to grasp. He doesn't grab for them. He waits. It feels like he has waited for things many, many times.]
no subject
[ Alec is more visibly unhappy at this point than he's been since the two of them met. He paces back and forth a few steps, digging his fingers into his hair. He probes at the void of his memories tentatively, like a tongue exploring the edge of an empty socket, but he doesn't press hard. He likes his brain as unscrambled as possible. ]
Okay. So we're under a stranger type effect, and what that means is that someone is fucking with us, and that means we can't trust anything we think we can trust. Shit.
You got a name over there, Star Train?
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fears
But he still starts off after him at a jog ]
Hold up, man! What are you running from?
no subject
That’s not a good idea. He is coming. I slow down and it’s over.
Again. [Why he added that last part. He has no idea. His brow furrows.] Are you not seeing him? I know it’s dark but…
no subject
No, I don't see anyone. Who should I be seeing? A monster? Jeez, if they're invisible now that's bad for us.
no subject
You should have seen a stone hallway mostly in shadow. And a man coming down the hall. It…wasn’t real.
fears
What's happening? Who's coming for you?
[still, she remembers the eyes. she remembers the way this place plays tricks. maybe he's seeing something. or maybe he's just crazy.]