wellie: (Default)
Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2022-11-22 04:21 pm

Memory mechanics

Memory mechanics

Memory Loss

The core of Well's memory loss mechanics are two questions:

  • What parts of you are core, and what are learned?

  • What changes when you don't have evidence for your beliefs about yourself?


When entering Well, characters remember basic skills (walking, talking, counting) as long as they had those skills in canon. If the character is from a species who has other basic skills, like if they tend to communicate through telepathy, they can also start with that skill.

Mental illnesses can also stick with characters if you choose. If a character has depression, they will still feel depressed, but not have context for that feeling or experience.

General impressions and beliefs of the self can also stay. For example, if your character has a deep-seated belief that they are a bad person, they may still think that, but have no context for why they're a bad person.

Aside from that, they remember the memories that you chose for them to regain in your app. They don't necessarily know anything is wrong, and will most likely be accepting of their situation and location until they can put together the pieces that something is amiss.

How will I keep my character IC without their memories?
You know your character: boil them down to their core parts. Who are they without their memories? What are their core personality traits? If they usually hide their feelings, but are a generally emotional person, they may not remember that they should hide their feelings, and show more emotion than they do in canon. If they are an inherently cruel person who has tempered themself to be palatable to society, that cruelty may come out more. How you play them is up to you.

Try to be true to your character, but since they are without many impactful experiences, your interpretation is yours. Make sure that you're having fun, and that your interpretation isn't impacting other people's ability to have fun in the setting.


How does memory loss manifest in my character?
Memory loss manifests inconsistently across characters, meaning that you can take it in the direction that works best for you and your character. The only limit is that your character can't know specifics about their life or canon without allocating memory points to those memories.

Your character could be a blank slate, with only the memories you allocated to them, or they can have ideas and opinions about how the world works, but simply not know why they think that way. For example, Luke Skywalker might assume that the universe has many planets, many with their own cultures and societies, while Frodo might assume that there is only one world, and on that world there are different types of people who are separated by their own cultures.

Characters can also keep associations and feelings about ideas or institutions. For example, Luke Skywalker might have negative associations with imperialism and empires, but not know why.


What happens when my character tries to remember something they've lost?
If your character tries to put together the pieces and think about something they've lost, they'll experience shortness of breath, intense headache, and, if they don't stop, bleeding from the mouth, eyes, and nose. If they persist beyond that, they may simply tear themselves apart, ending in character death. They will wake back up in the usual character death way in Well, feeling placid and having lost another memory.


What happens when a character is told about something they should or could remember?
If your character is told about something that happened to them by someone, but you haven't allocated memory points to that memory, the character can't remember it themself. If they try, they experience intense headache and nose bleed. However, they can know that someone has told them this, like being told a story about yourself as a child that you don't remember yourself, so they have a memory of the story, but not of the experience itself.


What happens when my character regains a memory?
When you first app to Well, your character starts with the memories you give them in your app. These feel like normal memories that have always been there.

If you regain memories post-app, your character's regain will be triggered by something in their environment. It could be something familiar on a book, a shape of a cloud, or the NPCs pantomiming part of the memory. Feel free to use the NPCs for this. They won't play our the exact memory, but may do a special handshake or gesture, or say a particular word that triggers the memory.

Once the memory is triggered, your character experiences excruciating pain, like a horrible migraine, as they remember for the first time. This last for about a minute before it goes away like the pain was never there.


How can my character remember a relationship and not the experiences related to that relationship?
Choosing to remember a relationship will be accompanied by some less-impactful memories about the other person. Your character may remember their favorite color, or that they used to travel to school together. They won't remember major fights or declarations of feelings, etc. Those major memories will need to regained through a major memory regain.


How do I trade in memory points for memories?
You can trade your memory points in on the memory points page. In your top-level, include your initial application memory points.


Can I change how I want to allocate my memory points after I've submitted them?
No, once submitted, memory points have been used. If you want to remove a memory, you can do that through your character dying in-game.


Will I be able to regain memories beyond the ones in my app?
Yes, memory points will be offered in specific events, generally once per event. You can trade in an event thread for memory point(s) once per event (ie. if you thread a prompt multiple times, you can only get the memory points for one of those times).


Can my character experience a memory in an event prompt without regaining the memory?
Yes, a character can experience a memory without regaining it. They will only remember the experience of the event prompt, and not the memory itself as they initially experienced it.


Does my character have to regain a memory in the event prompt they get the points from?
No, not necessarily. If you don't want to use points to regain a memory in a prompt, you can bank those points for later.


Can my character regain items from home?
No, items can't be regained.


Can my character regain a pet?
No, animals, creatures, or sentient beings can't be regained.



Memory points

Memory points are an OOC mechanic to regain memories or skills. Memory points are available on your application, and will be given out during certain events. You can trade in your memory points on this page for regains.

Memory points are applied to regains. Regains cost between 1 and 3 memory points. Use your best judgement for where your regain falls, with 1 point regaining less consequential memories, and 3 regaining the most consequential.

Memories can be as: minor memories, major memories, relationships, or skills.

Minor memories: 1 point


Minor memories are memories that wouldn't be considered to be turning points in a character's life. Minor memories could be a routine they had, a nice day they had, a low point, etc.

Major memories: 2 points


Major memories are important moments in a character's life: a big breakup, an award, a big battle, meeting someone important. These are moments that define your character, the things that they might mention as things that made them who they are.

Relationships: 2-3 points


If you choose to regain the memories of a relationship, you can choose to have your character remember: the core of the relationship, what it means to them, minor moments relating to the relationship; or who the relationship is with and that that person is important, but not the context about why.

To fully remember a relationship, you would need to put points toward the relationship core, the trappings, and any major moments in the relationship through memory points. This means that your character will most likely never remember the full context of any relationship they had in canon.

Relationship cores
The core of a relationship is all of the feelings, minor moments, and context around a relationship. Choose the core of a relationship if you want your character to feel all the warm fuzzies / angry fuzzies related to someone, without them knowing where to direct those feelings.

Relationship trappings
The trappings of the relationship is the outer trappings: who the person is, their name, your character's relationship to them, without knowing all the context. Choose the trappings of the relationship if you want your character to know someone is important, but not quite know why. They could remember how the interact with the person, but not know why.

Skills: 1-3 points


Skills are things that your character worked to be good at. The cost is dependent on how impactful the skill is, and how good your character is at it. Regaining a skill regains your character's mastery of that skill, up to their canonpoint.

For example: Luke Skywalker could regain his mastery of the Force, up to his mastery level at his canon point. He wouldn't regain any skills he hasn't perfected past that point. If Luke's canonpoint was the end of a New Hope, this would cost 1 point, based on his mastery. If his canonpoint was the end of the series, it would cost 3 points.

Non-magical/powerful skills will top out at 2 points, but powered or supernatural skills may cost 3 if your character is a master at it.

Using points

Create a top-level on this post for your character using this form:



Reply to that comment with this form filled out to use points. Proofs are for proving you participated in an event that offered points as a reward.



Deaths

If your character dies in Well, they lose one memory point and the memory allocated to that point. It's up to you which point they lose. If you only have 2 or 3 point memories, you can choose to make one of those memories foggy, or make a power or skill less potent.

Respond to your character's top level on this post using this form:



lstr: (Default)

elster | signalis

[personal profile] lstr 2023-09-02 12:50 am (UTC)(link)
Character name: LSTR-512 "Elster"
Player name: zero
Initial memories
Relationship trappings: 3 points.
She remembers Ariane Yeong’s name, as well as the fact that they were crewmates and, later, lovers, aboard the Penrose-512. She feels estranged from the memory, like it happened to someone else.

Major memory: 2 points
Elster will remember the routine work she did aboard the Penrose on its three-thousandth cycle, as well as the night she spent with Ariane and the contents of a transmission the ship received from Eusan afterwards.

Major memory: 2 points.
General memories of serving as a soldier from her Gestalt life. Most of this will be non-specific, largely based on impressions. She remembers her template’s name, Lilith Itou, as well as a woman from her platoon, Alina Seo. The only vivid, detailed aspect of the memory will be about an hour of battle leading up to Lilith and Alina’s deaths.

Skill: 1 point
Elster is a trained soldier, with her template and programming meant to ready her for combat. This will mostly give her combat awareness and the understanding of how to use and maintain various firearms.

Skill: 1 point
Elster’s an engineer. She’s intended primarily for repairing and maintaining the ship, but her model series is designed for ingenuity and technical ability in general.

Points remaining: 1
go_loud: (Default)

Re: Questions

[personal profile] go_loud 2023-09-02 02:42 am (UTC)(link)

Hey, your favorite question-asker here. This feels incredibly dumb to ask and I thiiink the answer is no, but are there particular times that mem points can be cashed in, or can it be any time (as convenient)?

go_loud: (Default)

[personal profile] go_loud 2023-09-02 02:48 pm (UTC)(link)

Y’all are awesome and I have been being very silly. Thank you!

hellonspectacles: (Default)

[personal profile] hellonspectacles 2023-09-02 10:02 pm (UTC)(link)
3.1: 3 points

Total points: 3

Regains

Skill: 2 points - In-depth knowledge of human anatomy.

Points remaining: 1
go_loud: (warden's hand of the library)

i am just going to be the neurodivergent thorn in your faq forever

[personal profile] go_loud 2023-09-05 09:38 pm (UTC)(link)

One more question, which has to do with the first. Sorry! With the cracks-style memory point regain (1 point for each small memory, up to 3 for a big memory), if you offered up four different scenarios but only one person tagged in for watching:

  1. Do you only get the points that would be allocated for whichever memory gets threaded out actively even though there wasn't an opportunity to play the others? This seems like it's probably a salient question for other people too and has the potential to be in future, since threads can stack fast and unless you're strategically only offering big memories, there's a certain amount of luck involved (and always will be, since some people have more CR than others and that's okay!)

  2. Regardless of regain rules, can I still handwave that Cam herself saw (but does not remember; just remembers viewing, like a movie) the other memories?

Edited 2023-09-05 21:41 (UTC)
magician_0f_words: (pain4)

[personal profile] magician_0f_words 2023-09-09 06:28 pm (UTC)(link)
3.1: 2 points
3.1: 1 point


Total points:

Regains

Major Memory: 2 points.
Keiichi remembers executing a man who is significantly taller than him, in a strange chamber, observed by a bunch of other people and some kind of witch. The execution went terribly awry.

Minor Memory: 1 points.
Keiichi remembers winning a curry competition with plain rice, after his curry was sabotaged.

Points remaining: 7
d9x: (Default)

3.1

[personal profile] d9x 2023-09-09 09:03 pm (UTC)(link)
3.1: 1 point
3.1: 1 point

Total points: 8 points

Regains
Minor memory: 1 point.
Through a memory crack, Dax remembers taking care of a baby kata with a young boy, likely a sibling, in secret. [ Ezri ]

Minor memory: 1 point.
Through a memory crack, she remembers visiting Earth and stargazing with a paramour. She remembers the Earth constellations he showed her. [ Emony ]

Skill: 1 point.
Dax can play the piano and has an understanding of music, music theory, composition. [ Joran ]

Skill: 1 point.
Cards tricks expertise, which includes sleight-of-hand magic tricks, fancy shuffling, nuanced Earth cards trivia, and children's games. [ Tobin ]

Skill: 2 points.
Symbiosis expertise, including the nature of Trill symbiosis and physiology and the evolutionary history of both the host and symbiont. This includes its general cultural aspects from a generally pro-symbiosis perspective. [ Audrid ]

Skill: 1 point.
Supplemental point addition to her combat training; Dax is proficient in Galeo-Mandana and mok’bara. [ Jadzia, Curzon ]
Points remaining: 1
Edited 2024-05-19 01:36 (UTC)
mediaphobic: (Default)

[personal profile] mediaphobic 2023-09-14 02:46 am (UTC)(link)
Crack Visions with Darin (Event cycle 3.1): 1 point

Crack Visions with Olympia (Event cycle 3.1): 1 point

Crack Visions with Diluc (Event cycle 3.1): 1 point

Total points: 3

Regains

REGAIN TYPE: 3 points - Recollection of the sabotaged training scenario in the USJ, where Aizawa faced down Shigaraki personally for the sake of protecting his students... like the Hero that he is.

Points remaining: 0
paleradiance: (and try to say goodbye)

[personal profile] paleradiance 2023-09-24 02:24 pm (UTC)(link)
3.2 (Event cycle 3): 1 point
3.2 (Event cycle 3): 1 point
3.2 (Event cycle 3): 1 point

Total points: 3

Regains

Major memory: 2 points - The memory as described here of Olympia meeting Kaina for the first time. Considering this a major memory because it contains mentions of a lot of other things Olympia doesn't know about yet: like Yomi, her dancing being a public thing, Douma's name and her apparently having some reputation. None of this is within context.

Points remaining: 4
sighsheavily: (pic#16420020)

[personal profile] sighsheavily 2023-10-01 01:20 am (UTC)(link)
2.2: 1 point (ref: here)

Regains

Major: Event-based freebie - Dragon breath spell (ref: here)

Remaining bank: 2
sighsheavily: (pic#14667798)

[personal profile] sighsheavily 2023-10-01 01:29 am (UTC)(link)
2.3: 0 points

Regains

Major: Event-based freebie (worth 2): "For the sake of your happy endings, she has foresaken hers" (ref: here)

Remaining bank: 2
sighsheavily: (pic#14667794)

[personal profile] sighsheavily 2023-10-01 01:33 am (UTC)(link)
3.1: 2 points (refs: #1, #2)

Regains

Major: Event-based freebie: Standing negotiator between mortals and fey

Major: Event-based freebie: Learning the value of her intervention in time/space

Remaining bank: 4
vibing: (Default)

[personal profile] vibing 2023-10-07 05:54 pm (UTC)(link)
2.3: 3 points
3.1: 1 point
3.1: 1 point
3.1: 1 point
3.2: 1 point
3.2: 1 point

Total points: 8

Points remaining: 14
anglophone: (004 | let gravity win)

[personal profile] anglophone 2023-10-07 06:03 pm (UTC)(link)
3.2 (Event cycle 3): 3 points

Total points: 5

Regains

Major memory: 2 points - Alec recalls an occasion where he violently attacked an interloper for mind controlling his best friend.

Relationship trappings: 1 point - Alec remembers that his best friend's name is Aisha Laborn, alias Imp, and that they're members of a team of powered individuals.

Points remaining: 2
Edited 2023-12-06 19:27 (UTC)
thinkfirst: (Default)

[personal profile] thinkfirst 2023-10-07 06:17 pm (UTC)(link)
2.2: 1 point
2.2: 1 point
2.2: 1 point
2.3: 3 points
3.1: 3 points
3.3: 3 points (proper link to come)

Total points: 12

Regains

Major memory: 2 points- Flynn was in the Imperial Knights, and had joined with his best friend in the world, who has just stormed out, leaving Flynn alone in their formerly-shared room, torn being anger and fear and hopelessness. They joined together, and now he's alone, and very aware of that.

Minor memory: 1 point- a fellow knight, a noble's son, hassling Flynn for his best friend's former behavior and for being from the Lower Quarter. Flynn's angry, but he's biting back his temper for all that he's worth, knowing that exploding is what they want from him.

Major memory: 2 points— Flynn is kneeling in Zaphias Castle in front of the Commandant, who he respects immensely. He's being told that his pilgrimage is a cover and that he needs to find Crown Prince Ioder at all costs, telling no one about his mission.

Minor memory: 1 point- Flynn holds a wanted poster, crumpled, with a bounty for a crude likeness of his best friend, accused of a long list of crimes, including kidnapping a princess.

Major memory: 2 points– "Don't waste your breath. Congratulations on making captain." It's night, and Flynn is camped in a strange cold city. Defeat is sour and heavy on his tongue; he's been trying to think around his anger for hours, and now his best friend is standing here, telling him that he has to keep trying. He says that he's still trying to figure out how to punish wrongdoing the law can't touch and watches his best friend walk away with a horrible feeling brewing in his belly.

Major memory: 3 points— they are in the desert, and it's hot as hell, and Flynn barely feels it, because standing in front of him is Commandant Alexei all but confirming all the awful things he's been hoping weren't true for the last 24 hours. They fight, and talk. Alexei disappears, and Flynn, mired in guilt and disbelief and deep shame, lets himself be yelled at by the person he loves, knowing he deserves it and that he has a lot to make up for.

Minor memory: 1 point— Flynn is mid-battle, fighting the man he joined the knights for, who is trying to kill the person he loves. He moves on instinct, shoving himself between a bright blast of light and that person, without a single hint of regret. Pain sears through him where it hits.

Points remaining: 0
necrolord: <user name="thebutt"> (i babble on til my voice is gone)

3.2

[personal profile] necrolord 2023-10-09 05:04 pm (UTC)(link)
3.2: 3 points

Total points: 4 points

Regains
Major memory: 2 points.
The government was coming for them. He can't remember why, or who gave him the tipoff, but John knows he had to protect his friends. From a distance, with only a thought, he slaughtered hundreds of sheep and cattle and summoned their bodies to build a wall of flesh.

Skill: 1 point.
Accordingly, his flesh magic just improved overnight.
Points remaining: 1
Edited 2024-01-27 01:32 (UTC)
necrolord: <user name="thebutt"> (Default)

3.3

[personal profile] necrolord 2023-10-09 06:01 pm (UTC)(link)
3.3: 3 points

Total points: 4 points

Regains
Minor memories: 1 point.
John remembers being worshiped by his subjects. He remembers how expansive his senses were, and the crown he used to wear. He knows he regarded himself as God.

Relationship core: 2 points.
All through his abduction, he sobbed for the golden-haired woman. He knows he calls her Annabel, and that this isn't her real name. He knows she's his protector, his cavalier, the beloved monster he betrayed.
Points remaining: 1
Edited 2024-01-27 01:32 (UTC)
forgeabettertomorrow: (Default)

[personal profile] forgeabettertomorrow 2023-10-12 07:39 pm (UTC)(link)
3.3 (event top-level): 3 points

Total points: 3

Regains

REGAIN TYPE: Major Memory - 2 points: Darin regains the memory of the promise he and his brother made when they were children and just learning that they were different than everyone else. They were stronger, faster, more resilient, and they vowed to become knights; great heroes that would make the world better and show everyone they were good people.

Points remaining: 1
hallucinogem: (their trinity acts a mineral fire)

[personal profile] hallucinogem 2023-10-16 03:46 am (UTC)(link)
3.2: 2 points

Total points: 2

Regains

Major memory: 2 points - Emerald was heavily involved with the fall of Beacon Academy. She remembers that she was trying to bring ruin to the entire school and to its headmaster for the purpose of causing chaos and hurting as many people as possible, which would allow someone of great power to rise up in the ensuing calamity.

Points remaining: 0
go_loud: (Default)

Re: Camilla Hect | The Locked Tomb

[personal profile] go_loud 2023-10-20 03:52 am (UTC)(link)
[*facepalm* I completely spaced on doing this every time I meant to please accept my genuine apologies]

3.1: 2 points - Memory Crack: Duel with Judith; not keeping as an active memory
3.2: 1 point - Wanted Poster (w/ John; Autopsies in Canaan House)
3.2: 2 points - Wanted Poster (w/ Alec; The Sixth Seceding)
3.3: 3 points - Torture (linking to the event post, since it's not...written out, it just affects her posts afterward)

Total points: 8 + 1 forward = 9

Regains
SKILL: Your Body is a Blade, pt II - 1pt Getting her up to full fighting capability with swords.

RELATIONSHIP - CORE: Dulcinea - 3pts: The gist and some isolated memories of the relationship she had with Dulcie prior to Canaan House, and Pal's relationship with her as through Camilla's eyes, as well as her feelings about 'Dulcinea' once they got to Canaan House and that hurt/betrayal -- and figuring out that it wasn't her.

MINOR MEMORY: Sinners and Saints - 1pt: This is sort of just a tack-on to the above, because it's not really fair to include the fight with Cytherea as part of the core of Dulcinea's relationship. She won't remember the entire fight or what Gideon and Harrow were doing, Ianthe, etc.

SKILL: Drawing - 1pt Yeah I couldn't think of a good song title to explain "she's very good at sketching, particularly the way space and light and perspective relate, and gets high marks at that part of IQ tests where you have to rotate things in your head (ie, she could probably draw a top-down blueprint of a room she was looking at) -- but not so good that it requires the maximum number of points possible for a non-powered skill"

(Not sure if I need to re-specify the memories regained via wanted poster, but she's keeping those as those memories, so -2 and -1 respectively)
Points remaining: 0
Edited (clarifying) 2023-10-20 03:55 (UTC)
vibing: (Default)

[personal profile] vibing 2023-10-20 11:44 pm (UTC)(link)
3.3: 3 points

Total points: 3 + 14 = 17

Regains

Memory: 2 points - Remembering Flynn threatening to arrest him after he killed Captain Cumore
Memory: 1 point - Him and the boy watching the stars in Zaphias
Memory: 1 point - Him and the boy fighting each other in the knights

Points remaining: 13
Edited 2023-10-21 16:56 (UTC)
vibing: (Default)

Death

[personal profile] vibing 2023-10-21 04:56 pm (UTC)(link)
Death: Flynn's double stabs him to death
Memory lost: Sword and axe skills :( bye sword
Edited 2023-11-01 16:17 (UTC)
sighsheavily: (Default)

DEATH: cycle 3

[personal profile] sighsheavily 2023-10-24 12:37 am (UTC)(link)
Death: Rotted to death via Palamedes' double
Memory lost: Comprehension of Celestial (written, spoken)

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