wellie: (Default)
Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2022-11-22 04:21 pm

Memory mechanics

Memory mechanics

Memory Loss

The core of Well's memory loss mechanics are two questions:

  • What parts of you are core, and what are learned?

  • What changes when you don't have evidence for your beliefs about yourself?


When entering Well, characters remember basic skills (walking, talking, counting) as long as they had those skills in canon. If the character is from a species who has other basic skills, like if they tend to communicate through telepathy, they can also start with that skill.

Mental illnesses can also stick with characters if you choose. If a character has depression, they will still feel depressed, but not have context for that feeling or experience.

General impressions and beliefs of the self can also stay. For example, if your character has a deep-seated belief that they are a bad person, they may still think that, but have no context for why they're a bad person.

Aside from that, they remember the memories that you chose for them to regain in your app. They don't necessarily know anything is wrong, and will most likely be accepting of their situation and location until they can put together the pieces that something is amiss.

How will I keep my character IC without their memories?
You know your character: boil them down to their core parts. Who are they without their memories? What are their core personality traits? If they usually hide their feelings, but are a generally emotional person, they may not remember that they should hide their feelings, and show more emotion than they do in canon. If they are an inherently cruel person who has tempered themself to be palatable to society, that cruelty may come out more. How you play them is up to you.

Try to be true to your character, but since they are without many impactful experiences, your interpretation is yours. Make sure that you're having fun, and that your interpretation isn't impacting other people's ability to have fun in the setting.


How does memory loss manifest in my character?
Memory loss manifests inconsistently across characters, meaning that you can take it in the direction that works best for you and your character. The only limit is that your character can't know specifics about their life or canon without allocating memory points to those memories.

Your character could be a blank slate, with only the memories you allocated to them, or they can have ideas and opinions about how the world works, but simply not know why they think that way. For example, Luke Skywalker might assume that the universe has many planets, many with their own cultures and societies, while Frodo might assume that there is only one world, and on that world there are different types of people who are separated by their own cultures.

Characters can also keep associations and feelings about ideas or institutions. For example, Luke Skywalker might have negative associations with imperialism and empires, but not know why.


What happens when my character tries to remember something they've lost?
If your character tries to put together the pieces and think about something they've lost, they'll experience shortness of breath, intense headache, and, if they don't stop, bleeding from the mouth, eyes, and nose. If they persist beyond that, they may simply tear themselves apart, ending in character death. They will wake back up in the usual character death way in Well, feeling placid and having lost another memory.


What happens when a character is told about something they should or could remember?
If your character is told about something that happened to them by someone, but you haven't allocated memory points to that memory, the character can't remember it themself. If they try, they experience intense headache and nose bleed. However, they can know that someone has told them this, like being told a story about yourself as a child that you don't remember yourself, so they have a memory of the story, but not of the experience itself.


What happens when my character regains a memory?
When you first app to Well, your character starts with the memories you give them in your app. These feel like normal memories that have always been there.

If you regain memories post-app, your character's regain will be triggered by something in their environment. It could be something familiar on a book, a shape of a cloud, or the NPCs pantomiming part of the memory. Feel free to use the NPCs for this. They won't play our the exact memory, but may do a special handshake or gesture, or say a particular word that triggers the memory.

Once the memory is triggered, your character experiences excruciating pain, like a horrible migraine, as they remember for the first time. This last for about a minute before it goes away like the pain was never there.


How can my character remember a relationship and not the experiences related to that relationship?
Choosing to remember a relationship will be accompanied by some less-impactful memories about the other person. Your character may remember their favorite color, or that they used to travel to school together. They won't remember major fights or declarations of feelings, etc. Those major memories will need to regained through a major memory regain.


How do I trade in memory points for memories?
You can trade your memory points in on the memory points page. In your top-level, include your initial application memory points.


Can I change how I want to allocate my memory points after I've submitted them?
No, once submitted, memory points have been used. If you want to remove a memory, you can do that through your character dying in-game.


Will I be able to regain memories beyond the ones in my app?
Yes, memory points will be offered in specific events, generally once per event. You can trade in an event thread for memory point(s) once per event (ie. if you thread a prompt multiple times, you can only get the memory points for one of those times).


Can my character experience a memory in an event prompt without regaining the memory?
Yes, a character can experience a memory without regaining it. They will only remember the experience of the event prompt, and not the memory itself as they initially experienced it.


Does my character have to regain a memory in the event prompt they get the points from?
No, not necessarily. If you don't want to use points to regain a memory in a prompt, you can bank those points for later.


Can my character regain items from home?
No, items can't be regained.


Can my character regain a pet?
No, animals, creatures, or sentient beings can't be regained.



Memory points

Memory points are an OOC mechanic to regain memories or skills. Memory points are available on your application, and will be given out during certain events. You can trade in your memory points on this page for regains.

Memory points are applied to regains. Regains cost between 1 and 3 memory points. Use your best judgement for where your regain falls, with 1 point regaining less consequential memories, and 3 regaining the most consequential.

Memories can be as: minor memories, major memories, relationships, or skills.

Minor memories: 1 point


Minor memories are memories that wouldn't be considered to be turning points in a character's life. Minor memories could be a routine they had, a nice day they had, a low point, etc.

Major memories: 2 points


Major memories are important moments in a character's life: a big breakup, an award, a big battle, meeting someone important. These are moments that define your character, the things that they might mention as things that made them who they are.

Relationships: 2-3 points


If you choose to regain the memories of a relationship, you can choose to have your character remember: the core of the relationship, what it means to them, minor moments relating to the relationship; or who the relationship is with and that that person is important, but not the context about why.

To fully remember a relationship, you would need to put points toward the relationship core, the trappings, and any major moments in the relationship through memory points. This means that your character will most likely never remember the full context of any relationship they had in canon.

Relationship cores
The core of a relationship is all of the feelings, minor moments, and context around a relationship. Choose the core of a relationship if you want your character to feel all the warm fuzzies / angry fuzzies related to someone, without them knowing where to direct those feelings.

Relationship trappings
The trappings of the relationship is the outer trappings: who the person is, their name, your character's relationship to them, without knowing all the context. Choose the trappings of the relationship if you want your character to know someone is important, but not quite know why. They could remember how the interact with the person, but not know why.

Skills: 1-3 points


Skills are things that your character worked to be good at. The cost is dependent on how impactful the skill is, and how good your character is at it. Regaining a skill regains your character's mastery of that skill, up to their canonpoint.

For example: Luke Skywalker could regain his mastery of the Force, up to his mastery level at his canon point. He wouldn't regain any skills he hasn't perfected past that point. If Luke's canonpoint was the end of a New Hope, this would cost 1 point, based on his mastery. If his canonpoint was the end of the series, it would cost 3 points.

Non-magical/powerful skills will top out at 2 points, but powered or supernatural skills may cost 3 if your character is a master at it.

Using points

Create a top-level on this post for your character using this form:



Reply to that comment with this form filled out to use points. Proofs are for proving you participated in an event that offered points as a reward.



Deaths

If your character dies in Well, they lose one memory point and the memory allocated to that point. It's up to you which point they lose. If you only have 2 or 3 point memories, you can choose to make one of those memories foggy, or make a power or skill less potent.

Respond to your character's top level on this post using this form:



toxicyuri: (☣️ choking on the same air)

[personal profile] toxicyuri 2024-03-15 04:50 am (UTC)(link)
5.1: 1 point
Total points: 1

Regains
Minor memory: 1 point - Revelation 6, the Biblical recounting of the release of the Four Horsemen of the Apocalypse, and the knowledge that it is a story about the End of Days.

Points remaining: 0
toteninsel: (Default)

[personal profile] toteninsel 2024-03-26 02:06 am (UTC)(link)
4.2 mini-event: 1 point for winning corn hole

Year end gift: 5 points

Regains:

Skill: 1 point: Ariane is now able to expertly use her bioresonance abilities.

Points remaining: 5
Edited 2024-03-26 02:07 (UTC)
searingwing: (for shiny celebrity skin)

[personal profile] searingwing 2024-04-03 03:46 pm (UTC)(link)
4.2 (Event cycle): 1 point
Year end gift: 5 points
5.3 (event cycle): 3 points

Total points: 9

Regains

Major memory 2 points - The full time he was out away from Mondstadt, hunting down and killing those who were responsible for his father's death. His time being an assassin and ending in the higher ups of that org all coming down on him.

Minor memory 1 point - The background of his entire life is he was raised to be nobility. The awareness of his station and obligations are now crystal clear.

Major Memory 2 points - Kaeya Alberich is the Calvary Captain these days. Intelligence, cunning like a damn fox half of what he says are lies and every conversation between them is a complicated dance.

Skills 2 points - Mastery over assassin skills. Precision with killing with whatever he has on hand. From fist to blades.

Major memory: 2 points - his home is Mondstadt, the nation of freedom and the wind. It is a peaceful land that was once ruled by a tyrant noble. Until the public rose up and restored the peace. Diluc's ancestor was one of the founders of the knight order and a guardian who ensured such abuses did not happen again.
Points remaining: 0
Edited 2024-04-03 15:46 (UTC)
closetdweller: (Default)

[personal profile] closetdweller 2024-04-03 03:50 pm (UTC)(link)
Event cycle 5.3: 3 point

Total points:3

Regains

REGAIN TYPE: 3 points - Complex: Urushihara remembers his relationship with the Angelic world, including the fact that he left of his own volition

Points remaining: 3
Edited 2024-04-03 15:52 (UTC)
closetdweller: (Default)

Death

[personal profile] closetdweller 2024-04-03 03:54 pm (UTC)(link)
Death: Diluc Mercykills Urushihara as part of the 5.3 Event
Memory lost: his brotherly rapport with Sadao Maou
Edited 2024-04-03 18:00 (UTC)
cynomorpha: (pic#14865889)

Sokta | Original Character

[personal profile] cynomorpha 2024-04-28 11:38 pm (UTC)(link)
Character name: Sokta
Player name: Bee
Initial memories

Skill: 2 points.
Occult study, the ability to generally decipher weirdo occult texts. Which he is pretty skilled at, but there are more senior occultists with more mastery than him; it takes time.

Minor Memory: 1 points.
His brother is named after a spider.

Minor Memory: 1 points.
His childhood village was wet and dreary.

Points remaining: 6
levindicated: (Default)

Cidolfus Telamon | Final Fantasy XVI

[personal profile] levindicated 2024-04-28 11:51 pm (UTC)(link)
Character name: Cidolfus Telamon
Player name: Horse
Initial memories

Memory: 1 point.
He half-remembers the given moniker “Cid the Outlaw”, since he misremembers it as “Cid the Vicious”.

Skill: 2 points.
He remembers his engineering know-how. How to use tools, read schematics, and approach analyzing unfamiliar technology. However, he can’t recall any of his inventions clearly, save for plans for a boat called “Valhalla”.

Relationship (Trappings): 2 points
Cid knows that he thinks a man named Barnabas is under supernatural influence. He knows that he is the Dominant Odin. He knows that he was his king, but he doesn’t know why he isn’t anymore.

Points remaining: 5
Edited 2024-04-28 23:52 (UTC)
odinpusrex: (61)

Barnabas Tharmr | Final Fantasy XVI

[personal profile] odinpusrex 2024-04-29 12:21 am (UTC)(link)
Character name: Barnabas Tharmr
Player name: Zorn
Initial memories
Skill: 2 points.
He remembers that he is fond of beasts, trains them, and he's an exceptional rider even if he doesn't remember that horses are called horses.

Minor Memory: 1 points.
Remembers that he is immortal/resilient to damage/regenerates.

Skill: 2 points.
All of his martial skills, skills with different weaponry and fighting styles.

Major Memory: 2 points.
That he is a King. His crown being one earned through skill and not lineage.

Relationship Trappings: 3 points.
Remembers a man named Cidolfus Telamon, that they were once close, and that he's gone, but whether this is because he left or died, he cannot remember.

Points remaining: 0
livingarmor: (Default)

Laios Touden | Dungeon Meshi

[personal profile] livingarmor 2024-04-29 01:10 am (UTC)(link)
Character name: Laios Touden
Player name: Julian
Initial memories
Dungeoneering skills: 3 points.
Laios will retain his dungeoneering skills, including solving puzzles, and a baseline of dungeon / monster knowledge (think overall monster vibes rather than specific info).

Sword skills: 2 points.
Laios remembers how to use his sword.

Relationship core with Falin: 3 points
Relationship core with Falin: he knows that he grew up with a close sibling who he felt he had to protect. He knows that they are missing. He knows that he needs to find them.

Cooking skills: 2 points.
Laios is a good cook, and knows how to improvise with various ingredients. He remembers some of what Senshi has taught him, although not how, or who, or when he learned those things.

Points remaining: 0
circuitice: (Default)

kaeya alberich | genshin impact

[personal profile] circuitice 2024-05-01 01:36 am (UTC)(link)
Major memory: 2 points.
This is when he is left behind by his father, and told that he is the only hope for Khaenri’ah.

Non-magic skill: 2 points.
Sword skills, he will have the full mastery of the sword.

Minor memory 1 points.
Playing lookout for a young Diluc while he tries to taste the wine.

Minor memory: 1 points.
Enjoying Adelinde’s cooking, while he is sick as a child.

Points remaining: 4
magician_0f_words: (angry5)

[personal profile] magician_0f_words 2024-05-02 01:59 am (UTC)(link)
5.1 1 point

Regains

Skill: Batting. Keiichi has gone to batting cages for his whole life, and has killed with a baseball bat. He's actually pretty good at it! 2pts.

Points Remaining: 11
pereatmundus: (Default)

Re: Light Yagami | Death Note

[personal profile] pereatmundus 2024-05-04 06:01 pm (UTC)(link)
5.3: 3 points
5.3: 1 point
5.3: 1 point

Total Points: 7

Regains

Major Memory: 2 points. He remembers meeting a woman on a snowy road and using some power to compel her to commit suicide. He remembers the way she looked at him and his relief/triumph at being successful, but doesn't remember who she was or how he pulled it off.

Major Memory: 2 points. He remembers his father calling him a murderer and firing a gun at his head point blank. He remembers being convinced of his innocence at the time.

Major Memory: 2 points. He remembers being held in confinement in shackles for a protracted period of time with intermittent questioning. He doesn't remember how long this was or who was confining him. He remembers being convinced of his innocence at the time.

Minor Memory: 1 point. He remembers the name Kira. No idea who it belongs to or why it's significant, though.

Points Remaining: 0
pereatmundus: (Default)

Re: Light Yagami | Death Note

[personal profile] pereatmundus 2024-05-17 02:29 am (UTC)(link)
6.1 1 point
6.1 1 point

Regains

Skill: 1 point.
Light is extremely good with computers, but is unfamiliar with technology more recent than 2005.

Points Remaining: 1
gideoncav: (24-1 | profile | listen)

4.3

[personal profile] gideoncav 2024-05-19 01:14 am (UTC)(link)
Regains
Core & Trappings. 4 points.
She regained a core (2) and trappings (2) of Palamedes Sextus: he's someone she trusts.
Points remaining: 2
gideoncav: (11-15 | skelebones)

5.1

[personal profile] gideoncav 2024-05-19 01:28 am (UTC)(link)
5.1: 1 point
5.1: 1 point
5.1: 1 point

Total points: 5

Regains
MINOR MEMORY: 1 point.
Gideon regains a memory of fighting bloody with another girl as a child over her mother being dead and her other parent not coming for her.

MINOR MEMORY: 1 point.
Gideon regains a memory of a girl with a painted face saying, "Death first to vultures and scavengers."
Points remaining: 3
gideoncav: (11-1 | hand in hair)

5.2

[personal profile] gideoncav 2024-05-19 01:30 am (UTC)(link)
5.2: 3 points

Points remaining: 6
gideoncav: (1-3 | hand over mouth)

5.3

[personal profile] gideoncav 2024-05-19 01:33 am (UTC)(link)
5.3: 3 points

Points remaining: 9
gideoncav: (9-1 | hood | paint)

Death

[personal profile] gideoncav 2024-05-19 01:34 am (UTC)(link)
Death: John mercy kills an infected Gideon before she can die in the rain.
Memory lost: Gideon lost her one clear memory of Harrowhark.
d9x: (15)

5.2

[personal profile] d9x 2024-05-19 01:40 am (UTC)(link)
5.2: 3 points

Points remaining: 12
d9x: (26)

5.3

[personal profile] d9x 2024-05-19 01:41 am (UTC)(link)
5.3: 3 points

Regains
Minor Memory: 1 point
Dax regains blurry, minor, undefined memories of her symbiont's childhood in Mak'ala.
Points remaining: 14
Edited 2024-06-08 17:20 (UTC)
necrolord: <user name="thebutt"> (Default)

5.1

[personal profile] necrolord 2024-05-20 09:19 pm (UTC)(link)
5.1: 1 point

Total points: 5 points

Regains
Major memory: 2 points
John remembers the first time he used his powers to kill human beings: he stopped the hearts of over a hundred armed men.
Points remaining: 3
Edited 2024-05-20 21:26 (UTC)
necrolord: <user name="thebutt"> (Default)

5.3

[personal profile] necrolord 2024-05-20 09:24 pm (UTC)(link)
5.3: 4 points

Total points: 7 points

Regains
Minor memory: 1 point.
He recalls fragments of scripture, both from the real-world Bible and texts written in the Locked Tomb. Just for vibes.
Points remaining: 6
Edited 2024-07-03 01:09 (UTC)
cynomorpha: (Default)

[personal profile] cynomorpha 2024-05-27 12:26 am (UTC)(link)
6.1: 1 point
6.1: 1 point
6.1: 1 point

Total points: 9

Regains

Major Memory: 2 points - He came here to research an ancient god; god of crossroads, god of intellect, psychopomp. He has found the Ghost Dog's rites, everything has been worth it. He cannot wait to study them.

Points remaining: 7
sightstosee: (Default)

India McCray | The Elementals

[personal profile] sightstosee 2024-05-31 07:39 pm (UTC)(link)
Character name: India McCray
Player name: Bee
Initial memories
Skill: 1 point.
Sketching, art.

Skill: 1 point.
Photography.

Skill: 1 point.
Embroidery.

Major Memory: 2 points.
Marian Savage's strange funeral -- A dead lady in a coffin and her children nervously stabbing her with a knife, to make sure she's dead.

Minor Memory: 1 point.
The houses at Beldame - Just what they look like, nothing else.

Relationship Core: 2 point.
That Woman, her mother, who ran off and in subsequent interactions does not care about her. Is generally hated and not to be aspired to. India didn't have much time with her mother anyway, so there's not much more to this relationship than its antagonism and discomfort with how it reflects on her.

Points remaining: 2
icecrown: (002)

arthas menethil | warcraft

[personal profile] icecrown 2024-05-31 07:45 pm (UTC)(link)
Character name: Arthas Menethil
Player name: Min
Initial memories
Relationship core: 3 points.
Arthas remembers the emotions associated with his horse, Invincible. He will know a vague association with horses but not that his feelings are directly attached to one. He is haunted by the knowledge that his failure directly led to a horrible outcome.

Relationship core: 2 points.
The feelings associated with the people of Lordaeron. Arthas knows that there was something that he loved and treasured because it was his responsibility, but he did something terrible to it.

Paladin training: 3 points.
Arthas started later than most but underwent harsh training, first under the dwarven warrior, Muradin Bronzebeard, and then with Uther the Lightbringer. He developed skills with one- and two-handed swords, maces, and shields. He also learned meditation and about the Holy Light.

Noble upbringing: 2 points.
He does not remember that he was the Crown Prince but knows vaguely that he lived a very privileged lifestyle. He has a tendency to see himself as superior because, as far as he knows, he's of a higher class than most people.
Points remaining: 0

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