hasapoint: an old woman's hand proffering a sword hilt (Default)
Need (Sister Lashan) ([personal profile] hasapoint) wrote in [community profile] wellcome 2023-05-01 03:17 am (UTC)

Need | Heralds of Valdemar

Character name: Need (nee Lashan)
Player name: Joys
Initial memories
Type of regain: 1 point.
Memory: awareness that she's been dead for a long time and in that time she's forgotten many things, regained them, and forgotten them again. This is normal and inevitable. She does remember that she's regained the name she had as a human, Sister Lashan.

Type of regain: 1 point.
Skill: Weapons making. She knows something about the properties of materials and how to modify them and make them work together. Need can wrap the end of an iron bar and give it a little bit of edge, she can improvise a spear, she can make a functioning sling out of braided cords. Making arrows and bows, and actually making and mending swords, is beyond her.

Type of regain: 3 points.
Skill: Using a sling to launch stones accurately and at killing speed. However, because Need has a great approximation of an elderly body, she can only sling a few stones at a time before her shoulder forces her to stop and rest, and her range is less than a hearty young slinger's.

Type of regain: 1 point.
Skill: Healing. Need can lay on hands and stop bleeding, purge infection, ease swelling, and just in general accelerate the body's natural processes so a fresh wound seems like it's been healing for a few days. It is however uncomfortable, even painful, while she's doing it, and doing it tires her and makes both her and her patient hungry even though she doesn't normally have to eat.

Type of regain: 2 points.
Relationship: The core of her relationship with Vena, her foster daughter/apprentice when she was alive. She protected, taught and nurtured this girl, but in a moment of horrifying loss also betrayed her in some sense, and then guided her again, but their relationship was different and darker afterwards.

Type of regain: 1 point.
Skill: Just a bit of ability to use swords and things that approximate them. She is very hampered by, again, being an old lady; she's not as fast and has less flexibility and energy compared to younger people, but she knows basic forms and footwork.

Type of regain: 1 points.
Skill: keeping the majority of her powers shielded, locked down and all but inert. She can sense magic and people's emotions when up close, which is also functionally a form of darksight that makes living and magical things stand out. If she takes down her psychic shielding without regaining more skill, she will be intrusively bombarded with the thoughts and feelings of everyone around her, a loud and chaotic welter of information. At best she can glean a thing or two from the noise before getting overwhelmed and having to lock down again, probably with a headache.

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