andreadallover: (Default)
Młynar Nearl ([personal profile] andreadallover) wrote in [community profile] wellcome 2024-08-01 05:26 pm (UTC)

Character name: Młynar Nearl
Player name: Orlando
Initial memories

Minor memory: 1 point.
Młynar will retain more detailed knowledge of the regions, political issues, and history of Kazimierz than could be considered general background knowledge. For example, he might remember a particular village and that they used to have a particularly awful lord. He'll remember place names and the general thrust of events, but no specific people and their names. If anything would involve him or the Nearl family (like him being the one who took down that lord), he won't remember that, and instead just have a sense that "then something changed."

Major memory: 2 points.
Młynar met Toland Cash and his band of outcast bounty hunters out in the middle of nowhere, after Młynar took down a dangerous beast that Toland and co. had been tracking themselves. They made an impression on each other, which became the basis of years spent working together. Młynar will remember the meeting and have a sense it's important, but nothing beyond that.

Minor memory: 1 point.
Młynar will have an idea of what he did during the last war with Ursus. This includes protecting refugees and getting supplies to isolated areas, as well as fighting. He'll remember the gist of how it went and what he felt, but no further details.

Minor memory 1 point.
Młynar's most recent memory will be of his second encounter with the Leithanien ambassador in Dzwonek. The two of them had a not-exactly-argument when Młynar noticed the ambassador, who was secretly visiting the slums, hiding instead of helping an injured child. Młynar will only remember helping the kid and the conversation immediately following that, since the rest of the conversation and all the other context is Plot.

Skill: 2 points.
Młynar has wide-ranging combat knowledge. He's noted to be skilled enough with all traditional knightly weapons (spear, bow, shield, etc.) to be able to instruct others in their use.

Skill: 2 points.
I'm breaking this out on its own because this is one of the reasons he's fucking op. In-universe he's recognized as absurdly skilled with the sword, even in a cast of characters with a lot of ridiculous swordspeople.

Points remaining: 1

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