whisted: (Default)
h. hornblower ([personal profile] whisted) wrote in [community profile] wellcome 2023-01-27 03:28 pm (UTC)

Horatio Hornblower | Hornblower

Character name: Horatio Hornblower
Player name: Qi
Initial memories
Relationship core: 3 points.
Captain Sir Edward Pellew - Pellew was the first captain to make Horatio feel useful and well-suited to his purpose. The vibes are a settled sense of competence and a vague desire to cleave to authority figures.

Skill: 2 points.
Card-counting - Horatio's system isn't terribly elegant, but he learned to keep and count a deck in his head at a fairly young age to play whist (and ultimately uses that skill to keep himself fed during the Peace). It's rooted in his general maths-brain, but it's a specific application that comes very naturally from constant practice.

Skill: 2 points.
17th-18th century first aid - Horatio's father was a country doctor, and he absolutely had to be the extra pair of hands when things got dicey now and then. He's not an amazing healer by any stretch, but he's good with gore and quick with Ye Olde Remedies (and just binding things up neatly).

Skill: 1 points.
Boat knots - Horatio isn't that great at them, but he's good enough to trust them when there's not an entire sloop having to be held in place by 'em!

Minor memory: 1 points.
Reading Ovid - Horatio had to translate quite a bit of Latin and Greek as a youth for the school he should have dropped out of but hadn't yet. He'll have a strong sense impression of working on his translations, with scraps and fragments of The Metamorphoses.

Minor memory: 1 points.
Home - Horatio is from a small coastal town in Kent. There's a lot of cool overcast sensations of the sea and the ramble of Romney Marsh (and, of course, of chasing and chased by Romney sheep).

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