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Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2023-07-19 04:51 pm
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3.0 Test Drive Meme

3.0 Test Drive Meme

Welcome to Well! Characters arrive a little differently this month (see the first prompt). Your character arrives this month in the middle of the formless desert with only a handful of memories, clad in old west style clothes of your choosing, with no items from home.

Anyone is free to play on the TDM, but you need an invite to apply. Feel free to use these prompts, and interact with the arrival or locations. NPCs are around, but only say a certain set of phrases. TDMs can be considered game canon.

This TDM takes place from the first week of August onward, and can happen concurrently with other events during August and September. This will be the only TDM for August, September, and October.

Applications are open July 26th until August 1st, and August 27th until September 1st. Invites are available for friends of current players.

A Little Lost
Content warnings: heat exhaustion, feelings of unreality

You wake up in a sea of sand. It’s hot, and dry, and it seems to go on forever. You don’t remember much about yourself except your name and a handful of memories that most likely aren’t useful right now.

The sand slip-slides under your feet with every step. Sun beats down heavy and hot on your neck and your head. You’re so thirsty. How did you get here? How long have you been walking? Where are you headed? You can’t know. You feel like you’ve been walking forever, but the sun stays high above you, like it’s always noon. It may have been hours, it may have been mere minutes. What are those things circling in the sky above you? Vultures? That can't mean anything good.

Eventually, you find someone else, another new arrival, maybe, or a resident of the town who may have wandered a little too far into the desert. Maybe they have some water on them? Either way, company is exactly what you need right now, because there sure isn’t anything else in this desolate place. Not a cactus, not an animal, not even hints of a town.

Once you’re together, it seems a little easier to move forward. Time starts to move, too. The sun dips in the sky, your feet tread through the sand, and together, eventually you find the town.

If you take too long after you find one another, and the sun sets, be careful. Cacti sprout up closer to town, and after the sun sets, the cacti start to move, and they seem hungry for blood.

tl;dr:
  • This time, new arrivals wake up lost in the middle of a vast desert.
  • There's too much sun, too much sand, vultures circling and too little water.
  • Finding each other makes time start again, and lets you find the town.
  • If you don't make it back to town before nightfall, vicious living cacti appear to attack you.

Face Your Fears
Content warnings: hallucinations, reality shifts

In this town, fear soaks the hot, dry air. It lurks in shadows and the corners of rooms, waiting for their moment. What is it that you fear? Monsters? Disappointing your parents? Maybe you’re afraid that everyone you love will leave you, or that you’ll end up alone. Whatever it is, right now, there’s a chance of becoming very real.

It happens suddenly. Your mind drifts. You lose focus on what you were doing, and when you look up again, the world around you has shifted. What was a nice lunch with a new friend or a fun visit to the saloon becomes a nightmare. What fear manifests is totally up to you, and it can be different every time. The person beside you could become a monster you think is trying to attack you, or you could be suddenly alone in a cold dark space, desolate and empty.

Whatever horror your mind conjures up for you, it will feel real in all ways and with all senses including, of course, your perception of pain. As far as you know, you’re trapped in a nightmare with no way out.

Except, of course, there is a way out: you just need to figure out that it isn’t real. Maybe you’re strong enough to do that on your own; maybe you’ll need help from a friend or a new pal, reaching through the illusion to pull you back. After all, these hallucinations are entirely in the mind of the beholder: to everyone around you, it sure just looks like you’re yelling at your pancakes!

tl;dr:
  • You start hallucinating that the things you fear most are actually happening to you.
  • These fears feel like real, concrete sensory experiences, even though they're only happening in your head.
  • You can escape by recognizing that what's happening isn't real, either on your own or with help.



Bullrider
Content warnings: mild bovine coercion, alcohol

Come on, hot stuff. You know you want to.

Bet you can’t stay on for more than half a minute.

You don’t look too tough.

You think you can tame me?


In the saloon, you hear a voice in your head. It calls to you, the words seductive and enticing: you want to prove it wrong, you want to find out what it’s promising, you hate to lose. Whatever the motivation, you find yourself abandoning your drink and making your way to the new attraction at the back of the saloon: the bull.

It’s a big boy: a massive mechanical bull. Covered in spotted cowhide, with a bull head and big horns, this thing sits on a massive pedestal like a challenge. Around it is spread... relatively thin padding and a flimsy rope to keep the audience back an appropriate distance.

The compulsion keeps a hold on you until you’re on the bull. Maybe you’re on it with a friend, or a stranger, and it starts up with a mechanical buzzing. It starts to sway under you, and now you have just one job: stay on.

It starts easy, but gets harder as it goes along. It’s incredibly difficult to stay on for more than a minute. But during that minute, you feel amazing. You feel hot as hell, in whatever way that works for you: sexy, powerful, bold, in control.

Until he throws you off onto the padding or into the crowd! When you get thrown, there's a good chance you'll go flying into the crowd. Hopefully they're ready to catch you!

If by some miracle you manage to stay on for more than a minute and a half, the bartender slides you a bullrider special: a spicy whiskey cocktail with a hint of lime. Feel free to leave it up to pure chance, and have the mods roll a die for you to see whether you manage to stay on or not.


tl;dr:
  • There's a mechanical bull in the back of the saloon!
  • There's a strange deep voice in your head, coercing you into giving it a shot.
  • It's hard to stay on, but when you're on it, you feel powerful, bold and in control.
  • The padding's pretty thin and you'll get thrown hard when you do. You might hit someone!
  • If you stay on for more than a minute and a half, you'll get a fun little drink as a reward.



mosscap: found at <a href="https://thebookdog.in/2022/05/01/on-finding-the-strength-to-do-both/"> (pic#16493303)

Mosscap | Monk and Robot

[personal profile] mosscap 2023-07-20 02:06 am (UTC)(link)
1. a little lost
[ Walking for long periods doesn't bother Mosscap in the slightest. It makes its way across the sand for a while, a long while, until it's quite sure that something is definitely wrong. Well, several things are wrong: it's never been to a desert before, it's quite sure. It also didn't travel to a desert, that it knows. The sun also hasn't moved in far too long. In 2.85 hours, to its own internal measurement, which may be wrong anyway, since it's now out of sync with the sun.

To that end, Mosscap decides that it may as well study what's happening. It stops walking, sand leaking out of its joints, and stares up at the sun, as if by watching it, the sun will move. It, itself, doesn't move one inch, happily studying the sun--at least for a while.

Whenever someone comes close, it perks up, looking right toward you with blue glowing eyes
]

Oh, hello! The sun is very bright. Although, it is a desert, so it makes sense that the sun would be quite bright at noon.

2. at the saloon
[ Mosscap has drinks in front of it, so many drinks. It hasn't drunk a single one, but it keeps ordering them, pointing to bottles behind the bartender and asking what they are. Instead of answering it, she pours him a glass of whatever it is it pointed at ]

This is wasteful, but also--may I see the blue one?

[ It points to a bottle full of blue liquid, and the bartender pours it a glass and slides it to Mosscap, who catches the glass easily, holding it up to admire the liquid ]

This is rather alcoholic, isn't it? Oh, it might be useful for something... perhaps starting a fire...

Do you like to start fires?

[ It asks you, whoever's next to it. ]

3. bullriding
[ Mosscap manages to stay on the bull for about 5 seconds before it loses its grip and goes head over heels over the horns of the bull. Its body clanks as it hits the ground, and if it could smile it would be, because that was incredibly fun.

It stumbles to its feet, coming up to the person closest to it
]

Is this to practice? For a living bull? Or have real bulls died out? That's very sad.
thinkfirst: (skit | alarmed | oh no)

2

[personal profile] thinkfirst 2023-07-20 02:19 am (UTC)(link)
Oh, um. Not... particularly.

[ That's not at all what Flynn was expecting to be asked, although, truthfully, he couldn't say what he did think would happen if pressed. He's been watching this interaction in bemused silence for several minutes now, trying to figure out both how the construction beside him actually works and what it intends to do with all of the drinks it has accumulated. Look at them, mostly, it seems.

Or start fires?
]

Honestly, I haven't had much cause to start any fires here, despite having encountered several. It seems like a bad idea to start them with so much dry wood around.
anglophone: (002 | those wooden boys)

2

[personal profile] anglophone 2023-07-20 04:15 am (UTC)(link)
[ Alec thinks about it, stirring his third fizzy cola of the afternoon with its straw. ]

I don't know. Do you? Is it fun?