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Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2023-10-19 04:24 pm
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4.0 Test Drive Meme

4.0 Test Drive Meme

Welcome to Well! This cycle is a little different, if you've visited us before—this TDM takes place in Well's updated setting. See the first prompt for how your characters arrive in Well. Your character arrives with only a handful of memories, clad in a mix of Old Western clothes and clothes that might fit in at a renaissance fair, and no items from home.

Anyone is free to play on the TDM, but you need an invite to apply. Feel free to use these prompts, and interact with the arrival or locations. NPCs are around, but only say a certain set of phrases. TDMs can be considered game canon.

This TDM takes place from the first week of November onward, and can happen concurrently with other events during November and December. This will be the only TDM for November, December, and January.

Applications are open October 27th until November 1st, and November 27th until December 1st. Invites are available for friends of current players.

Into the Maze
Content warnings: deadly traps, aggressive foliage, vines, potential drowning, spikes

You wake up surrounded by green. Thick, dark hedges as tall as two adult humans stretch all around you. They're thick, nigh-impenetrable. You don’t quite know who you are, but you’re pretty sure that here, right here? Is not where you want to be.

You’re at a crossing: paths stretch out between the hedges on four sides of you. Which path do you take?

The sprawling hedge maze is vast and complex, especially if you’re not even sure where you should be going. Along your way, you hear giggling, shouts, excited screaming, low murmurs, and, sometimes, the sound of radio static. You might see the faint outline of someone slipping around a corner, and hear them giggling, a long, white dress or robe following them as they move. But you never find whoever, or whatever, is making these noises.

If you follow them, you instead come across:
  • Thorny vines laying on the ground, or hidden in the hedges, that slowly wrap themselves around your ankles or your wrists, pulling you back, trying to subsume you into the hedge.
  • A dark pond stretching clear across the path, blocking your way. You can wade into it, but when you do those voices get louder, so much louder, screaming in your ears. The bottom drops away from your feet. Strange things brush your ankles, turning into hands pulling you down into the oily water. The more you panic, the more difficult it is to get to the other side. Staying calm keeps the water at about chest height.
  • Pieces of the path fallen away, down into a pit full of spiny cacti. You might not want to test this one, and instead trust yourself to jump across. It’s just short enough a gap to be scalable by most, but it sure isn’t a comfortable distance to cross. If you do fall in, boy howdy do those things hurt. You’ll need some help getting out!
  • The graveyard. There’s nothing getting in your way in the graveyard, but you may simply stumble upon it. The graves are overgrown and covered in moss. The ground is moist and springy. In the middle you may find an old mossy well filled with clear water.

Thankfully, at these obstacles, you might find another person, equally as lost as you. They may have been following the same person. Once you join forces with each other, the way out is easier to find. Not easy, but possible. If you continue to forge on on your own, the exit will never reveal itself to you.

When you do finally stumble out of the maze, you’re greeted with the site of Wellstone.

tl;dr:
  • You wake up lost in a hedge maze! You hear strange voices around you, and a figure dressed in white runs away from you.
  • You run into obstacles: spiky vines, a deadly pond, a pit full of cacti, or the graveyard. Work with another character (or not) to escape the maze!

Welcome home
Content warnings: disorientation, feelings of being lost

When you stumble your way into the run-down old town of Wellstone, the deadly peril of the maze seems to be over. It’s cold and damp, sure, but at least you’re not in danger, and you’re in luck: up a small hill beyond some gates, you can see an ornate house with golden windows, practically beaming warmth.

Staywell Manor is a grand place, with high ceilings and exposed, ornate beams, lush carpets and tapestries, beautifully upholstered furniture. A man dressed like a butler (the old hotel receptionist, for those who’ve met him) greets you with a bland smile:

“Welcome to Wellstone. We’re so glad you’re here with us! What’s the name on your reservation?”

You remember your name, and you give it to him, and he offers you a heavy brass key. No matter the number, your room does exist in the four-story manor, and is decked out with a four-poster bed, a nice settee, and a closet full of clothes that fit you like they were made for you. They’re a strange mixture, though, a mishmash of old American Western rhinestones and denim and medieval fabrics and silhouettes in bright colors. You might find a fringed tunic dyed bright red, or a pair of cowboy boots with the toes curled up like a jester’s slippers, bell-tipped and absurd. Are those pantaloons made of denim? Weird!

While the manor is lovely and inviting, and much warmer than the outdoors, it is also pretty big. Well, it must be, because you keep getting lost! It’s incredibly difficult to find your way to your room this month. You might find your way to the wrong floor, to the parlor, to someone else's room. Remember to knock!

tl;dr:
  • You're in the town of Wellstone, where it's cold, damp, and rainy.
  • Staywell Manor is warm and inviting, but hard to navigate, and you're prone to getting lost in its halls.

Warm Your Bones
Content warnings: alcohol, intoxication, accidental consumption of blood, hallucinations of demons and shadow people

The town of Wellstone has clearly seen better days and warmer seasons. Cobblestoned streets trace their way between crumbling buildings overgrown with moss and ivy. The early-fall nip in the air is enough to make your breath fog up in front of your face. Clouds hang low and sulky over the down, spitting out little bursts of rain here and there. Wind whistles between the close-crowded buildings, blowing a few leaves and the odd tumbleweed along the damp stone.

With the heavy chill in the air and fog drifting the streets at night, thick and cold enough to creep into even the warmest clothes, it’s tempting just to stay indoors.

Luckily for everyone tired of the damp, the golden light spilling from the Cactus Pad Pub beckons. Just walking inside hits you with a blast of warmth. A fire blazes at full strength in the hearth, snapping and crackling, but more than that, every single table is set resplendently with mismatched fancy china: cups, saucers, creamers, little pots of sugar, and of course, tea, steaming and hot.

It’ll be hard to resist the urge to sit down at one of these little tables, and the moment you do, you’re stuck there for at least an hour. Truly: your butt is glued to that chair. At least there's tea, and there are cards on the table with conversation starters on them. But these conversation starters are a little, ah... odd? Comment below to get a conversation starter for you and your tablemate!

May as well have some tea while you’re here, and hope that it is in fact tea. You have a one-in-three shot. The steaming liquid in that pot might be:
  • Piping hot black tea, caffeinated and bracing. Drinking it makes you energetic and exciteable and very eager to talk to your neighbors. It also makes you feel extremely fancy! Put that pinky up and use the biggest words you know to impress everyone around you.
  • Dark mulled wine, spiced with ginger and cloves. Drinking it fills you with unbridled confidence bordering on arrogance. You'll feel lordly in whatever way makes sense: condescending and snotty, benevolent and patrician, whatever you might be prone to.
  • Something… else. It’s dark, hot, and sweet, but there’s an odd metallic tang that sits strangely on your tongue. Whatever it is, it’s addictive. The more you drink, the stranger the world around you becomes: you’ll see faces in the shadows and glowing red in the eyes of your companions. Shadowy figures seem to haunt the walls of the pub, moving toward you. You’re filled with fear and paranoia but rooted to the spot.

Each of these effects lasts from half an hour to an hour, and longer if you drink more of whatever is in your respective pot. Once you're free from the table, if you sit down at another one, you'll be trapped there, too.

Feel free to ask the mods to roll for you to decide which teapot your character gets, and for a conversation starter, just for you!

tl;dr:
  • There's a fancy tea party happening in the Cactus Pad Pub. It's sort of mandatory.
  • Sitting at a table traps you at the tea party for an hour, and you'll be drinking one of three random drinks, each with different effects.
  • There are conversation starters on the tables to help you get to know your fellow tea partiers!
  • Tea makes you social and fancy, mulled wine makes you lordly and a bit drunk, and the last hot, sweet liquid tastes weird and makes you see demons.
  • Ask the mods to roll a random teapot type for you if you'd like!


sighsheavily: (pic#16416826)

[personal profile] sighsheavily 2023-11-04 12:11 am (UTC)(link)
If this place is truly an echo of what came before...then there should be a fourth floor. [so, more stairs.] What number did your key have, again? We can start there...hopefully the numbering system is sensible. [she'll scan the doors once more to be sure. goodness, but this place is far larger to navigate than what the Staywell once was...]

Then again, most of these...are empty, are they not? [she wanders toward the next door in their path, giving the handle a jiggle.

unlocked.]


Mn. Then, supposing you prefer a different floor, you may be able to simply have your pick... [she pokes her head in to see the furnishings.]
lunartes: (013)

[personal profile] lunartes 2023-11-04 12:32 am (UTC)(link)
Ah, we shouldn't-

[Oh, she's too late...Cecelia already opened the door.]

I...I really think we should look for our assigned rooms. We don't know if this one belongs to someone...

[Although she hangs back, she does catch sight of the state of the room, and her voice trails off. Even from here, she can see that it looks dusty and dingy, the furnishings moth-eaten and decaying.]

They aren't...all in this state, are they?
sighsheavily: (pic#14281457)

[personal profile] sighsheavily 2023-11-04 02:44 am (UTC)(link)
No, not from what I've seen so far. [which, to be fair, is only the room she shared with Darin. still, it's worth noting, worth checking t--

her focus shifts as her ears pick up the sound of footsteps, prompting her to lean back (nearly into Estelle) and peer to see the concierge - no, he's a butler now, isn't he? - walking down the hall with a plate of food.

her eyebrows lift.]


...That is new, too. He never left his desk post in the other building before...not willingly, anyway.
lunartes: (054)

[personal profile] lunartes 2023-11-07 08:42 pm (UTC)(link)
Huh? Never?

[She glances in confusion between them, but then remembers that she and Cecelia are currently poking their heads into someone else's room, and immediately steps back, bowing hastily to the man.]

Oh, I--we're so sorry for opening the door, even though we're not assigned to this room. Really, please forgive us! We're so sorry!
sighsheavily: (pic#14667796)

[personal profile] sighsheavily 2023-11-17 01:46 am (UTC)(link)
[are we? she thinks absently, her eyes narrowed to slits as she squints through the inherited wave of embarrassment the girl's gone and pushed upon her by being so vocal and animated in her manner.

to fight this feeling, she simply plants a hand on her hip.]


Were there any harm in opening that door, it would not have been unlocked. Do try to own the spirit of exploration a bit more in earnest, please; anyone with good sense will know not to hold offense that needs that much of an apology.
lunartes: (013)

[personal profile] lunartes 2023-11-19 09:49 pm (UTC)(link)
An unlocked door isn't the same as an invitation, though.

[Estelle is being a little stubborn on this point, even if she is drawn by curiosity to know more about the rooms. It might also just be the mortification at getting caught snooping by the receptionist, and on her very first day here, too!

And yet-]


Don't worry about the storm. It'll blow right through.

[At that simple response from the receptionist, one which she's apparently not yet heard, her embarrassment is rapidly replaced by a questioning look, which she turns to Cecelia.]

...Is it storming? It didn't look that way earlier...
sighsheavily: (pic#16416826)

[personal profile] sighsheavily 2023-11-19 10:41 pm (UTC)(link)
[is that who it was? gads, so there really was no cause for worry. she sighs, dropping the debate in favor of fixing her focus on what's in front of them.

storm...

her expression hardens.]


The storms will persist, then...even here. Good to know. Then that means the clock is ticking yet again.

[she pauses, then looks to the girl.]

No. It is not storming yet. But I believe this man remembers one that will be coming soon.
lunartes: (048)

[personal profile] lunartes 2023-11-22 06:44 pm (UTC)(link)
[She gives the receptionist one more sheepish glance, but it appears he forgives the snooping (or, more likely, it didn't bother him in the first place). And Cecelia's stony expression draws her focus, because it says that this is something serious. Storms...]

So...one of the events that repeats is a storm? A powerful one, from the sounds of it...
sighsheavily: (Default)

[personal profile] sighsheavily 2023-11-22 08:57 pm (UTC)(link)
Three times.

[she turns away from the door and the unaffected butler.] A storm has grown and torn the town to pieces three times, the last being...abominable... [from what she knows. she didn't survive that long.]

And now the land is entirely different. The buildings different. The concierge in new clothes, a new routine...
lunartes: (123)

[personal profile] lunartes 2023-11-23 12:21 am (UTC)(link)
Torn to pieces...that's...

[It puts a stark new perspective on...everything, really. She hadn't imagined that the resetting of events would have involved so much...destruction.]

How terrible...

[And...she can understand why Cecelia might want to investigate the unoccupied rooms, if she's been through such a thing three times already.]

So...things have changed, but you think the storm's still going to happen again?
sighsheavily: (pic#16420024)

[personal profile] sighsheavily 2023-11-24 02:03 am (UTC)(link)
I can only rely on what I've known before, so...it's very likely. [she sighs, hugging her arms to herself.] I'd rather it didn't, and this be a proper shift in the nature of our mysterious time together. But I'd be a fool to assume all of that is over completely, given what feels familiar.

[also familiar: explaining a looming threat to an innocent-seeming girl. gads, she's turning into a harbinger of doom...]
lunartes: (061)

[personal profile] lunartes 2023-11-25 12:19 am (UTC)(link)
You're right... We should be prepared, just in case...

[She clasps her hands together, uncertain now, though she glances around--from the opened dusty room to the stone walls.]

This building seems sturdy enough, though... Do you think one of those storms would be enough to bring it down?
sighsheavily: (pic#16416825)

[personal profile] sighsheavily 2023-11-25 04:08 am (UTC)(link)
[she lets herself move ahead a few slow paces - nothing too fast or far away as to disengage from the conversation, but standing idle doesn't sit well with her in the moment.]

If not the storm, then the quakes which may come with it. Vast fissures carved through the desert around and beneath the town that preceded this place... I'd rather it not be the case here, given the moisture.
lunartes: (115)

[personal profile] lunartes 2023-11-25 08:39 pm (UTC)(link)
[In contrast, Estelle freezes in place for the moment, as she lets out a small unbidden gasp.]

Ah, that's... How awful... I can't believe you had to go through such a terrible thing...

[She does believe Cecelia; it's just--to think that something so dreadful already happened here so recently, and that it could happen again, it has her frozen in worry.]
sighsheavily: (pic#16590720)

[personal profile] sighsheavily 2023-11-26 03:42 am (UTC)(link)
Awful, terrible...absurd. Mm. Yes.

[she starts down the remainder of the hall with more purpose, looking for the stairs.] The more one reflects, the more nonsensical it seems. Yet it is what it is and nothing less.

I and others have survived, whether by design or by chance. So on we move. And now you are along on this journey, too.
lunartes: (015)

[personal profile] lunartes 2023-11-28 04:01 pm (UTC)(link)
Ah--w-wait!

[Stirred from inaction, she hurries after Cecelia. The other girl is so put-together despite everything...it's impressive.]

Aren't you afraid? Of what could be next...
sighsheavily: (pic#14281459)

[personal profile] sighsheavily 2023-11-28 04:26 pm (UTC)(link)
[stairs found, Cecelia gathers up some of her skirts and starts to climb.]

Certainly. But I've things to do besides dread and cower. [she flashes a blithe kind of smirk over her shoulder.] I can do multiple things at once.
lunartes: (010)

[personal profile] lunartes 2023-11-28 09:57 pm (UTC)(link)
[Wow... Admitting she's scared, yet she seems so confident... Estelle's room should be on this floor, but she finds herself trailing up the stairs after her.]

Oh, I've heard they call that multi-tasking, but it's not something everyone can do...as far as I remember. You're really impressive, Cecelia.

[Everything she has just said is 100% sincere, too. Cecelia is amazing for being able to multi-task!]
sighsheavily: (pic#14315118)

[personal profile] sighsheavily 2023-11-28 10:20 pm (UTC)(link)
Nonsense. [she dismisses the praise...but not entirely. it's nice to be complimented, after all.] You'll find most everyone here is managing to curb their unease with some manner of productivity or support of it in some way. Doubtless you may find the means for yourself along the way, too, once we...

[hm...these numbers are a bit too big.] ...find your room. Gads. Did I go a level too high?
lunartes: (027)

[personal profile] lunartes 2023-11-29 12:23 am (UTC)(link)
Huh? Oh, yes, my room would be on the level below. I thought maybe we were going to look for yours now.

[A curious and innocent little headtilt.]

I don't mind if we find yours first. Is it on this floor?
sighsheavily: (pic#16590723)

[personal profile] sighsheavily 2023-11-30 03:19 am (UTC)(link)
Mn. Yes. [she lingers on the middle of the stairwell, frowning.] But if you've still yet to pinpoint your own, better to settle that first, yes?
lunartes: (035)

[personal profile] lunartes 2023-11-30 08:55 pm (UTC)(link)
[Her own hand rests on the bannister as she considers. (Is this something that needs so much consideration in the first place? That, unfortunately, is not under consideration.)]

Hmm...if you think so, then...

[Well, Cecelia knows much more about the situation than she does, so ultimately...she finds herself swaying towards the option the other girl has suggested, though she doesn't actually move yet.]

I don't want to keep dragging you around, though...
sighsheavily: (pic#16590722)

[personal profile] sighsheavily 2023-12-02 02:50 am (UTC)(link)
Is that what you're doing? [she descends back down the stairs rather briskly.] Goodness, that's news to me. I'd imagine to be a bit dustier for all the dragging about on the floor.

[she waves her hand dismissively of the whole notion at that.]

Now, that number, again...?
lunartes: (001)

[personal profile] lunartes 2023-12-02 10:13 pm (UTC)(link)
[She very nearly asks when it was that Cecelia was on the floor, because she certainly didn't notice, but they're quickly moving on, anyway.]

Oh--um, let's see... [She checks her pockets, comes up empty-handed, nearly panics--remembers the key's been in her hand the entire time, and lights up with relief.] It's...303. That should be easy enough to remember, at least.
sighsheavily: (pic#14667795)

[personal profile] sighsheavily 2023-12-04 01:48 am (UTC)(link)
Very good. Let's see to it then.

[mercifully, room numbering follows a similar logic to the Staywell of the desert. after moving back down the length of the hall to the targeted 303, stepping back and gesturing to Estelle to take the lead in investigating her new assigned living space.

though it does bring to mind:]
Should you not find it to your liking, I wager there will be plenty of empty space for you to peruse and claim... Others have done similarly, so you wouldn't be causing a stir.

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