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Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2023-12-30 07:54 pm
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4.3 Event Plotting

4.3 Event Plotting

OOC announcements

Welcome to the end of cycle 4! Things look a little different this time around, and a lot the same.

There will be no event post on the main comm. Instead, make your own logs to include these prompts, and any other prompts you want to add. There will be a end of the event (and end of year 1!) sum up posted toward the end of January.

Use the happenings form to report on what your character’s been up to! Did you break something? Did you get into a screaming match in the middle of town? Spill the tea! Everyone’s thirsty for gossip.

Post any bulletins to the bulletin board. Remember that this is now on the new [community profile] wellcomms community. And remember that you can annoy everyone in town by using your walkie talkie! What will your character do with all this power?!
Plotting/CR form

Fill out as much or as little of this form as you like:


New this month

At the Staywell

The dining hall features one long table and the same meals every day: a nice, continental breakfast, sandwiches for lunch, and a roast for dinner.

The fires are built up high, and there's a new hot chocolate bar in the parlor, complete with mini marshmallows. It always seems stocked up, and the chocolate is very good: rich and deep and just the right amount of sweet. Oddly, there's also a jar of cayenne pepper too, in case that's something you want in your chocolate.

Several new books appear in the parlor throughout the month:
Silent Night, Deadly Night: A Holiday Homicide

Sleigh Ride to Suspicion: A Snowy Crime Tale

Yeti's Yuletide Yarn: A Cold-Blooded Comedy Caper

Navigating the Winter Storm: A Self-Help Toolkit for Life's Challenges

Penguin Power: Embracing Confidence in Your Tuxedo

Snowga: Achieving Zen in Subzero Temperatures

The General Store

The General Store has its usual, new selection of renaissance knick-knacks, and a new stock of hand mirrors that have rhinestone encrusted backs.

The walkie talkies for purchase are now all compatible with the network, and you can pick up some little charms that you can tie onto your walkie talkie, themed to renaissance faires and the old west (think cowboy boots, swords, fairies, etc).

Around town

The tavern’s special for the month: ice cream! Yeah, that's a great idea!

The pub is offering various cocktails, most of which are a deep, dark red and come in fancy glassware.

When you visit the few other locations in town, you’ll find the employees friendly and welcoming, although they may say some strange things, in addition to the handful of phrases they usually say:
The receptionist: "Having trouble keeping you all straight these days! The Manor is truly thriving."

Owner of the General Store: "I tried to argue with my mirror, but it just reflected my points!" He laughs heartily at his own joke.

The bartender: "In for a cold one."

The waiter: Looks very uncomfortable. His voice is oddly high and he looks around with fear in his eyes. However, he doesn't deviate from his script aside from this.

The gravedigger: Is very hard to track down this month. It's nearly impossible to find your way to the graveyard. If you happen to, she does not look happy to see you there.

The sheriff: Stares wistfully out of the window in the bath house reception with a towel draped over his arm.


Whiteout
Content warnings: natural disasters, avalanche, cabin fever, crushing to death, strong possibility of death by snow
The snow doesn't stop. In fact, it gets much worse, falling thick and fast, building up around the buildings. Travel is difficult outside of the beaten path between the main buildings in town. The wind is frigid, and stepping outside will make your eyelashes frost after only a few minutes.

If you do go off the beaten path, it's easy to get lost. It's snowing so hard that your path might seal up behind you. For the first week or so, going into the forest offers some reprieve--at least from the driving snow--but finding your way back to the town is nearly impossible without some sort of help.

Snow hammers the town. It piles up. And up. And up. By week two, it's difficult even to travel to the tavern. In the whiteout conditions—by week two, it's a near-constant blizzard—even trying to go get a drink might just be a death sentence.

By week three, the Staywell is snowed in completely, the snow five feet high. The doors are frozen shut. There's still food and warmth to be found inside, which is great, because the rest of Wellstone is completely inaccessible, buried in snow. Hope everyone gets along, because you're stuck together for two weeks.

Week four, naturally, takes a turn for the worse. You might pray for a break in the weather, but there is none in sight. A constant screaming blizzard whips outside the Staywell, driving heavy wet snow into high drifts against its walls and windows. The first day, you can't see out of the first floor windows. Then the second. Then the third. Thin daylight peeks through the windows on the fourth floor until the last day of the month, when it's completely shut in. The roof creaks and groans under the weight. There's no telling how high it's piled on top of the Staywell, how heavy it is, until the last day of the month: about an hour before midnight, the world goes quiet except for the distant, muffled snap of ice and the creaking protest of the Staywell. The quiet lasts all of five minutes, and is splintered by an awful tearing crash when the roof bursts and snow pours in, trapping anyone unlucky enough to be on the fourth floor.

This seems to trigger an avalanche, which comes thundering in from all sides, breaking through the floors, pouring down the stairs. Avoid it as you might, it makes quick work of the Staywell and those inside it. There are few places to hide, if any, and it just keeps coming, burying the entire building in a frozen grave.

tl;dr:
  • The snow gets worse and worse over the month. Week one, it's hard to leave the center of town. By week two, it's impossible to go anywhere that's not one of the main buildings.
  • Week three everyone is snowed in at the Staywell.
  • Week four, the snow is burying the Staywell.
  • The last day of the month, the snow creates an avalanche through the Staywell, effectively crushing everyone to death.
  • As usual, you don't have to play out a character's death, and if it happens because of the storm, it does not have to count as a death per the memory mechanics.

Another Path
Content warnings: headaches, potential bleeding from the face, brain stuff that could lead to death
Coming out of the snow, you see a familiar face: someone who looks an awful lot like you. Only, a different you. A you who is who you could have been, if you'd made different choices, been born under different circumstances, in a different world.

Meet your alternate universe self.

You can choose any type of AU you want, including simply bringing the doubles from previous cycles back. The AUs know their whole history, and aren't missing any memories. They can know as much or as little about your character's time in Wellstone as you'd like. These AUs are like you, but also not like you.

The AUs try to integrate themselves into the ever-shrinking footprint of Wellstone. The one thing that unites them is that they feel second to you, the canon versions of them, and they hate you for that. They feel that they might be erased from this world at any second. Depending on they type of AU they are, they might want different things: they might want to replace you, like the doubles did, or they might want to sabotage you and ruin your reputation. They might want to make different choices than you did. They might want to be liked better by your friends than you are. If they want to replace you, they may try to capture or kill you, and they may pursue this doggedly to achieve their goal.

Your AUs will find themselves trapped in the Staywell with you the last two weeks of the month. This does make it pretty cramped in there. They seem to have their own rooms, but are difficult to follow when they don't want to be. They come and go as they please, and you never seem to know when one might appear, or where. If a character does find themself in a AU's room, it looks identical to the character's room in the Staywell, only the opposite orientation.

The AUs' touch will still hurt you, and anyone else they touch (except for other AUs). Their touch makes your head hurt, like the kind of hurt of trying to remember something you forgot. If they hold on too long, your head will feel like it's going to explode. If they hold on even longer, you may start bleeding from the face, and this may cause death.

tl;dr:
  • Your character now has an AU self wandering around! This AU can be anything: their double from a previous cycle, a canon AU, a crossover AU, a completely new AU.
  • The AUs feel inferior to their canon selves and want to replace them. This may mean they want to kill their canon selves, or that they want to ruin their reputation, or take their place socially.
  • If you touch an AU, your head hurts terribly. If they hold on too long, this could cause death.

Seeing red
Content warnings: death, murder, hallucinations, paranoia, hauntings, blood, compulsion to confess
The first time you and your AU touch, you gain a memory. However, this memory isn't yours. It isn't a canon memory, but one from the AU: a memory of a time for which you feel a great, heavy guilt. This will be a memory of time they killed someone, either directly or through the repercussions of their actions. This is not a canon memory and should be something completely made up. When you see this memory in your head for the first time, you then see blood on your hands, on your skin. No one else can see the blood but you.

If you have killed your double in a previous cycle, you may gain an additional fake memory, similarly of a time when you hurt or killed someone.

Your character will not be able to tell that these are not canon memories. The only way to discern that they are fake is through seeing blood on your hands afterwards, although your character will most likely have no reason to think that this makes the memory fake.

As the month progresses, you'll feel more and more intense guilt about this memory. You'll start seeing blood seeping out of the walls, bloody steps in the snow, blood on your hands.

This sense of guilt becomes more and more acute, and you may find yourself more prone to lashing out, physically or emotionally, particularly if you are in an enclosed space. You feel like others are staring at you, like they know your secret. Confessing it only makes the sense of guilt and hallucinations of blood go away for a short period of time.

If your character looks into a mirror, or a reflective surface, you see the reflection of the person, or people, who you supposedly killed looking back at you. They may talk or scream, but you can't hear them. They may even beat on the inside of the mirror glass, but can't get out.

You may also feel more likely to confess other things, too. Anything weighing on you might slip out as an attempt to assuage the sense of guilt.

The only way to make the guilt go away permanently is to kill your AU self, or for someone else to kill them. If your AU self is killed, the guilt brought on by the fake memory washes away and you feel lighter, and the world less harsh and judgemental.

There are no memory points to be gained during this event. The fake memories do not cost memory points, however it might be prudent to record them on the memory mechanics page.

tl;dr:
  • When you first touch your AU self, you gain a false memory of a time when your AU self killed someone or caused someone to be killed.
  • You feel a great, terrible guilt around this death, and see blood on your hands, in the snow, on other people.
  • You feel paranoid and are prone to lash out at others, particularly once everyone is trapped in the Staywell for the last two weeks of the month.
  • If you look into a mirror, you see the person or people you killed reflected back at you, screaming or begging for mercy.
  • Confessing your guilt relieves the guilt and the hallucinations of blood for a short time.
  • Killing your AU self relieves the guilt and hallucinations permanently.
  • The false memories do not cost memory points.
  • The guilt and hallucinations will be gone at the beginning of cycle 5, no matter if you kill your AU or not.

chickenchoicejudy: Scrawny - The Wallows (Question though)

[personal profile] chickenchoicejudy 2024-01-01 08:57 pm (UTC)(link)
Question! In the last cycle, the doubles were starting to like, glitch a little and their voices were overlapping with static or groans. Is that still happening if we choose to just use our character's doubles for the AU? Or did the location shift in 4.1 sort of reset them to square one?
hellonspectacles: (Default)

[personal profile] hellonspectacles 2024-01-01 09:50 pm (UTC)(link)
This is so, so perfect. Pal will start by trying to possess the waiter (since he has shown signs that someone is in there) and may also attempt the receptionist (since he has examined the receptionist before)

What happens to Pal's body when he uses this power?

HAHAHAHA. If left unprotected, Pal's body is an empty shell that can be possessed or harmed by outside forces--in fact, there's a canon example of a character's body being "empty" and basically being eaten by ghosts!!! Before he starts, he'll employ wards and sigils to protect his body (both ones from his own world and any that other characters remember and are willing to share) but there's still a risk.
rustedknight: (047)

Jaune Arc | RWBY

[personal profile] rustedknight 2024-01-01 09:51 pm (UTC)(link)
Character name: Jaune Arc
General ideas or plans for the month:
I'm hoping to keep Jaune on the (relatively) lighter side this month, as far as that goes with the end of the cycle. He'll be sticking to his usual brand of busybody caretaking as both regular Jaune and AU Jaune, so in a way you can think of them as flavour options for the tragedy smoothie.

AU ideas:
Jaune’s AU double chose to leave Beacon Academy and follow General James Ironwood after the attack on the school, believing it was Ozpin’s lax policies that caused the disaster. This alternate version of Jaune believes fervently in doing whatever it takes to support the greater good, no matter how ‘immoral’ it might be, and has taken it upon himself to look after the dirty work his General doesn’t need to know about. He sees the doubles’ situation as deeply unfair, and wants to support his fellows and friends in claiming lives for themselves here in Wellstone.

J-AU-ne is not that obviously different from Jaune in behaviour and nearly identical in looks, barring a slight variation of iris pattern in his right eye. It'll only become obvious he's not the original when either his original self shows up, someone touches him, or his shady actions come to life.

Event ideas:
Whiteout
Both Jaunes will make an effort to keep the confinement from being too dreary. Original Flavour Jaune will produce stacks of coloured paper and craft supplies he’s been keeping for his own small craft projects and set them out for the benefit of the community, while AU Jaune will tend more towards distracting people with offers of sparring and motivational speeches.

Another Path
AU Jaune will attempt to take Original Flavour Jaune out of the running by imprisoning him in his evil AU flipped bathroom, AKA Jaune Jail, with death being an option of last resort. He will opt to lie about having definitely offed his other self to his pals AU Ruby and Emerald, though, with potentially disastrous results.

AU Jaune is firmly on the side of the other doubles, and will be looking for opportunities to help them achieve their dreams of taking over the originals’ lives. I'm flexible on what this looks like, but generally, think of him as a sinister personal assistant/life coach.

Seeing Red
Jaune will receive two false memories: one of killing a girl with aqua eyes, short orange-red hair, and a huge hammer, and another of, somehow, killing the red haired girl he already remembers killing a second time. Both of these memories take place in a city he doesn’t remember having ever visited, using a sword enhanced with advanced technology he doesn’t recognize.

His default state already involves a great deal of guilt, and these 'new' memories will contribute to that. He's semi-confessed some of his past already, and I can go either way on whether or not he tells anyone about the false memories. Most of Jaune's focus will be on dealing with practical issues, like 'being kidnapped' and 'we're all going to die again'.

Are you planning to create a log this month? Y (joint Alec and Jaune log)
vibing: (wave | whatever | neutral)

mads' lads

[personal profile] vibing 2024-01-01 10:55 pm (UTC)(link)
Your name: Mads
Your pronouns: They/them
Contact: [plurk.com profile] spudbud or huckl on discord
vibing: (look | hand | brood | think)

yuri lowell

[personal profile] vibing 2024-01-01 11:10 pm (UTC)(link)
Character name: Yuri Lowell
General ideas or plans for the month: Bad vibes! Yuri canonically sees blood on his hands after doing murders, so this will be very on brand for him. He will be very distressed by the memories and the blood and being trapped in the manor with everyone else.

He's going to confront John about his bad vibes and double murder spree and get into a fight with Gideon which he will lose.

He is also getting very much back on his training shit since Flynn got his sword fighting skills back. He will find an empty room in the Staywell to train in, and overwork himself to try and keep his thoughts away.

AU ideas: Bringing Yuri's double back. He's sad and wet and hates himself, and spends most of his time drinking. He's a version of Yuri who stayed in the knights and gave his best years to an Empire that was never designed to serve him. He has a very toxic relationship with Flynn who's his commanding officer. He'll be killed by John at some point.

Event ideas:
Whiteout: At the beginning of the month, he'll make cookies and sweets and soup for people, keeping it warm and nice while he has access to the kitchen at the tavern. Once he's trapped in the Staywell, he'll start to go a bit stir crazy, particularly with the memories. He'll get very paranoid and suspicious of those around him. Could be fun for tense encounters or inadvertent punching.

Seeing red: Going to give him a memory of killing people in the Guilds, including one of his canon party members Karol, who is 12. He's going to remember killing Karol and it's going to be very distressing. He'll see blood, a lot of blood, on himself, and he haunted by Karol screaming in the mirrors.

He will also be more open and willing to confess other things to people: killing a man by drowning him in sand, making Flynn kill him at the end of cycle 2, general feeling of being an awful person.

Are you planning to create a log this month? Y
royalfling: (talk | concern | tired)

wu

[personal profile] royalfling 2024-01-01 11:19 pm (UTC)(link)
Character name: Wu
General ideas or plans for the month:
Want to find his footing! He won't mind being stuck inside too much, and will be reading all the bad books, and all the notes people have gathered. He may also start gossiping, because gossip is fun.

He's going to be killed by Ruby's double, who pretends to be the manor manager and puts him out in the cold (literally). Very mean of her.

Open to someone managing to save him before he freezes to death! He will be very pathetic but honestly pretty easy to save. He won't argue with anyone trying to help him and is very easy to pick up.

AU ideas: Leaning toward plucky young reporter Wu. He's nosey, he's in everyone's business. He's very chatty and charming. He inadvertently got people killed by exposing people in an article and this led to them being killed (need to flesh this out a bit - probably something with activists in Republic City who the government cracks down on etc etc).

Wu will not react well to the memory. The guilt will eat him and he will confess to anyone who will listen. He will also listen to anyone and will empathize greatly with their pain. Would love some bonding through the guilt.

Are you planning to create a log this month? Possibly, but planning to tag out more
thinkfirst: (thinking | wondering | unsure)

[personal profile] thinkfirst 2024-01-02 12:23 am (UTC)(link)
Oh man these are all such great ideas..... I feel like there's factions forming in the like, sad wet teen doubles vs the all-powerful demon doubles, and both are so chaotic and I love it??? Let me pitch to you whichever double adds the most chaos to the already wild pot, which kiiiind of makes me lean toward horrible all-powerful demon Darlington. Also like. What a wild departure from the Darlington that Flynn specifically knows, which could be really fun to play with. Love all these ideas tho

AND

let me pitch to you, whatever double nonsense happens, some kind of taking-a-breather regroup thread with them huddled in the parlor together, possibly interrupted by a terrible double??
thinkfirst: (wondering | unsure | concern)

[personal profile] thinkfirst 2024-01-02 12:29 am (UTC)(link)
craft cheer time that devolves into talking about guilt perhaps????? it's easier to talk about your feelings when you're working on a fun little craft!
thinkfirst: (yuri | together | friends)

[personal profile] thinkfirst 2024-01-02 12:33 am (UTC)(link)
OKAY SO let's add some structure to this chaos, babe, let's gooooo

My proposals for you:

-Early month, Fluri working together to bring soup / food / cookies between the tavern and the manor. I really crave a thread of them doing the Capua Nor thing and working relatively seamlessly together, and then this could also be a thread where Flynn warms Yuri up after being out in the cold too long. Let him baby you please

-at some point after that, flynn's double shows up and does his best to replace real-flynn at Yuri's side. He finds Yuri when he knows that realFlynn is out clearing paths or something, and maybe comes to train with him, trying to pretend he's realFlynn? A weird tense training session ensues. He obviously fights differently than real Flynn does

-since Yuri probably catches him, he realizes he has to kill realFlynn if he wants a place at Yuri's side, and sets out to do this. This is when he goes and has really weird vibes with John's double

-then he actively tries to kill realFlynn, culminating in Yuri murdering him to save his bf

THOUGHTS AND FEELINGS??? am I missing any beats
rustedknight: (005)

[personal profile] rustedknight 2024-01-02 12:36 am (UTC)(link)
I instantly thought of "could a depressed person make THIS?" which means we should do it.
thinkfirst: (smile | taken aback | unsure)

[personal profile] thinkfirst 2024-01-02 12:43 am (UTC)(link)
"see we're fine!!! you can tell because we have both used yellow paper in our very fun and cheerful crafts!!!!!!!"
thinkfirst: (unsure | looking down | sad)

[personal profile] thinkfirst 2024-01-02 12:55 am (UTC)(link)
Your name: Jordan
Your pronouns: he/they
Contact: [plurk.com profile] interplanetary

Character name: Flynn Scifo
General ideas or plans for the month: HOO BOY this month is gonna be chaotic and bad for your boy Flynn! He's going to be trying his best to keep everyone 1, alive, and 2, happy, and this isn't going to go well for him. On top of the usual end-of-cycle we're all gonna die stress, he's already really unhappy about all the murder going on. He'll be stressed but trying to hide it, vibrating with barely-contained tension, and full of very fake cheer that will slowly leak away as the month goes on.

AU ideas: Flynn's AU is basically a wetter, angrier version of himself. He joined the Knights with Yuri, but Yuri died in the middle of their first mission in addition to their Captain, partially because of a snap battle decision that Flynn himself made. Heartbroken and lost, he tried to stay a Knight for a few more months before quitting and basically fleeing to the Guilds to stop being reminded of Yuri all the time. He's sad, but he's also angry at the world and didn't have to try to temper it to stay a knight, so it's a much bigger part of his personality, and he's going to be doing his best to convince everyone that Flynn's a monster who shouldn't be trusted with authority, has bad judgment, is trying to put himself in a leadership position out of a selfish desire to be admired, etc etc. He's also going to be trying his best to kill real!Flynn in order to basically take his place at Yuri's side. Oops!

Event ideas:
  • Whiteout: Flynn likes the snow but not like this!! He's very concerned, rightfully, that this is how everyone dies this time, and will be doing his best to go out and make sure people make it back safely. Consider him your buddy for the early weeks. If you need someone to save you from the cold, Flynn can be your guy! He'll be very chivalrous and concerned. He'll also be spending a lot of time in the parlor once they're trapped, reading from the scant books and generally trying to keep spirits up. Could be some good soft/light threads here if we all need a break from the chaos.


  • Everything else: SO. Flynn's a part of the murder-chaos happening this month. His double's going to be stalking him all month long, and at some point will almost succeed in killing him, probably pretty publicly. Yuri's going to save him and take out the double, but I may need someone with healing ability to also intervene and stop him from actually dying!

    He's also going to be confronting John about all the double-murdering going around and generally being tense and awkward around that whole situation, while trying to make sure nobody else is dying. He'll be talking to John at some point about all the murder.

    Since he'll be getting a false memory of his actions resulting in the deaths of Yuri and his Captain, he'll be absolutely racked with guilt and spiralling harder and harder throughout the month. They'll be in every mirror, staring at him. He won't be getting much sleep and will be increasingly paranoid about making sure everyone's alright while not trusting that they're actually alright. Would love for some awkward/tense conversations about and responsible use of it, especially in the wake of his own double trying to poison the proverbial well of his reputation.



Are you planning to create a log this month? Yes! Also would love any other ideas y'all have!! I kind of want to just like, let stuff happen as it happens this month, so there'll be more prompts in my log; if nothing strikes you here let's see what happens and improvise!
Edited 2024-01-02 00:55 (UTC)
rustedknight: (053)

[personal profile] rustedknight 2024-01-02 12:55 am (UTC)(link)
"Are the yellow flowers...on fire? And...bleeding?"

"DON'T WORRY ABOUT IT!!!"
rustedknight: (018)

[personal profile] rustedknight 2024-01-02 01:18 am (UTC)(link)
Sliding 'Jerk!Jaune leaves Wu where Ruby dropped him in the snow before Real!Jaune rescues him' here for reference. I'd be happy to set up a starter for this when I make my log!
royalfling: (Default)

[personal profile] royalfling 2024-01-02 01:47 am (UTC)(link)
POSITIVE THOUGHTS AND FEELINGS

Now this might be too complicated but what if both Yuris work together to save Flynn.........

Maybe after Flynn and bad Yuri have a heartfelt moment
royalfling: (scared | hands | hide)

[personal profile] royalfling 2024-01-02 01:48 am (UTC)(link)
Penciling you in to start Wu's trauma....
thinkfirst: (skit | blush | middle of)

[personal profile] thinkfirst 2024-01-02 01:50 am (UTC)(link)
by heartfelt

do you mean gay
royalfling: (wave | talk | tease)

[personal profile] royalfling 2024-01-02 01:51 am (UTC)(link)
so so incredibly terribly gay
thinkfirst: (look down | sad | trying)

[personal profile] thinkfirst 2024-01-02 01:52 am (UTC)(link)
"they're supposed to look like that"

flynn has learned about artistic self-expression from alec tbh
anglophone: (003 | a little victimless crime)

[personal profile] anglophone 2024-01-02 01:56 am (UTC)(link)
perhaps he may earn a single crumb of Alec's not-disrespect as a little treat
toteninsel: (12)

[personal profile] toteninsel 2024-01-02 02:09 am (UTC)(link)
craft table!! original ariane will think this is a great idea and will definitely join him there, which i think we can handwave, and then perhaps au-riane meets original jaune at the table once original ariane has been kidnapped?
shiftedshape: (Gator)

[personal profile] shiftedshape 2024-01-02 02:54 am (UTC)(link)
Your name: Kelsey
Your pronouns: she/her
Contact: [plurk.com profile] aninkywisp, same on Discord, or PM

Character name: Loki
General ideas or plans for the month: Given the snow-in, Loki's probably going to be looking for attention people to hang out with for socialization's sake and also to learn what he can about previous cycles. He's looking to be prepared but also kind of wants to be a hero and solve the mystery. :T He's not terribly subtle about this motivation.

He'll also potentially be in hiding from his double depending on how that goes down lmfao. WHO WANTS A ROOMIE?

AU ideas: I have had many but I think I've narrowed it down. Honestly leaning mostly towards 1 unless someone really wants to play off the other two and has specific ideas.
1. Heir Apparent: A young Loki and Thor get into an intense, ongoing series of dares. Different pranks, feats of skill, etc. It escalates, with Loki growing more and more frustrated not with losing, but with Thor's refusal to recognize that he does win sometimes. After a race ending at the edge of a cliff ends with Thor accusing Loki of cheating, Loki pushes him. Thor lands on the edge of the crumbling cliff and falls before Loki can catch him. It's easy to pin the accident on Thor's recklessness, and Loki assumes the position of crown prince.

This double appears identical to Loki but is always wearing his full armor and helmet as in the end of Thor 1 and he carries an illusion of Mjolnir-- he was never worthy of lifting the real thing. Without Thor to compete with and to keep him in check, this Loki is a cruel royal who resents Well!Loki for his freedom and lack of guilt.

2. Jötun: Basically just ice bro Loki from the What If? episode. He's an irresponsible frat boy who's about three times as big as Loki usually is (and Loki's already about 6'2", so). He'd be uncomfy being trapped inside a house not built to accommodate him but he'd look for ways to amuse himself, like drinking and trying to seduce people. He's less on the murderous side and more on the "hey but I'm the cool one so let's just let him die in the snow like a loser" side. He also has ice/snow powers of some kind? So he might try to leverage that as a way to convince people he's worth keeping around.

3. Betrothed: Honestly just an excuse to play girl!Loki since I haven't gotten to very much lmao. This would be a Loki who was raised in Asgard with the intent that she would marry Thor to join their kingdoms. She's never been happy about this and wants to replace Well!Loki so she can finally be free. She has her full powers and lots of practice at pretending to be something she's not, so she'll probably just pretend to be a newbie and try to get Well!Loki alone long enough to kill him. Given he's still new and she's similar to him but not identical, this will probably be pretty easy. And it's not like Loki has much ability to defend himself.

Event ideas: Loki regrets thinking snow is cool. He didn't know it was going to get this bad, okay?! Wasn't this place a desert before, JEEZ.

But yeah largely what Loki's up to during the event will depend on which AU I pick. 1 has the most drama and a clear murder memory, 2 is the one most likely to casually drop canon info to whoever he's talking to, 3 is fun but there's a very decent chance people might never realize that she was his double unless someone actively rescues Loki from her lmfao. I think 1 and 3 are the most likely to result in violence for anyone looking for opportunities for that, as both are actively looking to kill Well!Loki, and he is not really capable of defending himself against either of them. I don't really want Loki to die this early on so I'd want someone to at the very least get him out of danger if not kill his double.

Ahhh idk it's very loose at this point! I think the only thing I can think of at this point is that I want him to get at least a few days with the guilt which would mean encountering his double without the double dying, which does make 3 fit a bit better.............idk............how many hidey holes does this place have exactly..........

Are you planning to create a log this month? Yes!

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