wellie: (Default)
Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2023-12-30 07:54 pm
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4.3 Event Plotting

4.3 Event Plotting

OOC announcements

Welcome to the end of cycle 4! Things look a little different this time around, and a lot the same.

There will be no event post on the main comm. Instead, make your own logs to include these prompts, and any other prompts you want to add. There will be a end of the event (and end of year 1!) sum up posted toward the end of January.

Use the happenings form to report on what your character’s been up to! Did you break something? Did you get into a screaming match in the middle of town? Spill the tea! Everyone’s thirsty for gossip.

Post any bulletins to the bulletin board. Remember that this is now on the new [community profile] wellcomms community. And remember that you can annoy everyone in town by using your walkie talkie! What will your character do with all this power?!
Plotting/CR form

Fill out as much or as little of this form as you like:


New this month

At the Staywell

The dining hall features one long table and the same meals every day: a nice, continental breakfast, sandwiches for lunch, and a roast for dinner.

The fires are built up high, and there's a new hot chocolate bar in the parlor, complete with mini marshmallows. It always seems stocked up, and the chocolate is very good: rich and deep and just the right amount of sweet. Oddly, there's also a jar of cayenne pepper too, in case that's something you want in your chocolate.

Several new books appear in the parlor throughout the month:
Silent Night, Deadly Night: A Holiday Homicide

Sleigh Ride to Suspicion: A Snowy Crime Tale

Yeti's Yuletide Yarn: A Cold-Blooded Comedy Caper

Navigating the Winter Storm: A Self-Help Toolkit for Life's Challenges

Penguin Power: Embracing Confidence in Your Tuxedo

Snowga: Achieving Zen in Subzero Temperatures

The General Store

The General Store has its usual, new selection of renaissance knick-knacks, and a new stock of hand mirrors that have rhinestone encrusted backs.

The walkie talkies for purchase are now all compatible with the network, and you can pick up some little charms that you can tie onto your walkie talkie, themed to renaissance faires and the old west (think cowboy boots, swords, fairies, etc).

Around town

The tavern’s special for the month: ice cream! Yeah, that's a great idea!

The pub is offering various cocktails, most of which are a deep, dark red and come in fancy glassware.

When you visit the few other locations in town, you’ll find the employees friendly and welcoming, although they may say some strange things, in addition to the handful of phrases they usually say:
The receptionist: "Having trouble keeping you all straight these days! The Manor is truly thriving."

Owner of the General Store: "I tried to argue with my mirror, but it just reflected my points!" He laughs heartily at his own joke.

The bartender: "In for a cold one."

The waiter: Looks very uncomfortable. His voice is oddly high and he looks around with fear in his eyes. However, he doesn't deviate from his script aside from this.

The gravedigger: Is very hard to track down this month. It's nearly impossible to find your way to the graveyard. If you happen to, she does not look happy to see you there.

The sheriff: Stares wistfully out of the window in the bath house reception with a towel draped over his arm.


Whiteout
Content warnings: natural disasters, avalanche, cabin fever, crushing to death, strong possibility of death by snow
The snow doesn't stop. In fact, it gets much worse, falling thick and fast, building up around the buildings. Travel is difficult outside of the beaten path between the main buildings in town. The wind is frigid, and stepping outside will make your eyelashes frost after only a few minutes.

If you do go off the beaten path, it's easy to get lost. It's snowing so hard that your path might seal up behind you. For the first week or so, going into the forest offers some reprieve--at least from the driving snow--but finding your way back to the town is nearly impossible without some sort of help.

Snow hammers the town. It piles up. And up. And up. By week two, it's difficult even to travel to the tavern. In the whiteout conditions—by week two, it's a near-constant blizzard—even trying to go get a drink might just be a death sentence.

By week three, the Staywell is snowed in completely, the snow five feet high. The doors are frozen shut. There's still food and warmth to be found inside, which is great, because the rest of Wellstone is completely inaccessible, buried in snow. Hope everyone gets along, because you're stuck together for two weeks.

Week four, naturally, takes a turn for the worse. You might pray for a break in the weather, but there is none in sight. A constant screaming blizzard whips outside the Staywell, driving heavy wet snow into high drifts against its walls and windows. The first day, you can't see out of the first floor windows. Then the second. Then the third. Thin daylight peeks through the windows on the fourth floor until the last day of the month, when it's completely shut in. The roof creaks and groans under the weight. There's no telling how high it's piled on top of the Staywell, how heavy it is, until the last day of the month: about an hour before midnight, the world goes quiet except for the distant, muffled snap of ice and the creaking protest of the Staywell. The quiet lasts all of five minutes, and is splintered by an awful tearing crash when the roof bursts and snow pours in, trapping anyone unlucky enough to be on the fourth floor.

This seems to trigger an avalanche, which comes thundering in from all sides, breaking through the floors, pouring down the stairs. Avoid it as you might, it makes quick work of the Staywell and those inside it. There are few places to hide, if any, and it just keeps coming, burying the entire building in a frozen grave.

tl;dr:
  • The snow gets worse and worse over the month. Week one, it's hard to leave the center of town. By week two, it's impossible to go anywhere that's not one of the main buildings.
  • Week three everyone is snowed in at the Staywell.
  • Week four, the snow is burying the Staywell.
  • The last day of the month, the snow creates an avalanche through the Staywell, effectively crushing everyone to death.
  • As usual, you don't have to play out a character's death, and if it happens because of the storm, it does not have to count as a death per the memory mechanics.

Another Path
Content warnings: headaches, potential bleeding from the face, brain stuff that could lead to death
Coming out of the snow, you see a familiar face: someone who looks an awful lot like you. Only, a different you. A you who is who you could have been, if you'd made different choices, been born under different circumstances, in a different world.

Meet your alternate universe self.

You can choose any type of AU you want, including simply bringing the doubles from previous cycles back. The AUs know their whole history, and aren't missing any memories. They can know as much or as little about your character's time in Wellstone as you'd like. These AUs are like you, but also not like you.

The AUs try to integrate themselves into the ever-shrinking footprint of Wellstone. The one thing that unites them is that they feel second to you, the canon versions of them, and they hate you for that. They feel that they might be erased from this world at any second. Depending on they type of AU they are, they might want different things: they might want to replace you, like the doubles did, or they might want to sabotage you and ruin your reputation. They might want to make different choices than you did. They might want to be liked better by your friends than you are. If they want to replace you, they may try to capture or kill you, and they may pursue this doggedly to achieve their goal.

Your AUs will find themselves trapped in the Staywell with you the last two weeks of the month. This does make it pretty cramped in there. They seem to have their own rooms, but are difficult to follow when they don't want to be. They come and go as they please, and you never seem to know when one might appear, or where. If a character does find themself in a AU's room, it looks identical to the character's room in the Staywell, only the opposite orientation.

The AUs' touch will still hurt you, and anyone else they touch (except for other AUs). Their touch makes your head hurt, like the kind of hurt of trying to remember something you forgot. If they hold on too long, your head will feel like it's going to explode. If they hold on even longer, you may start bleeding from the face, and this may cause death.

tl;dr:
  • Your character now has an AU self wandering around! This AU can be anything: their double from a previous cycle, a canon AU, a crossover AU, a completely new AU.
  • The AUs feel inferior to their canon selves and want to replace them. This may mean they want to kill their canon selves, or that they want to ruin their reputation, or take their place socially.
  • If you touch an AU, your head hurts terribly. If they hold on too long, this could cause death.

Seeing red
Content warnings: death, murder, hallucinations, paranoia, hauntings, blood, compulsion to confess
The first time you and your AU touch, you gain a memory. However, this memory isn't yours. It isn't a canon memory, but one from the AU: a memory of a time for which you feel a great, heavy guilt. This will be a memory of time they killed someone, either directly or through the repercussions of their actions. This is not a canon memory and should be something completely made up. When you see this memory in your head for the first time, you then see blood on your hands, on your skin. No one else can see the blood but you.

If you have killed your double in a previous cycle, you may gain an additional fake memory, similarly of a time when you hurt or killed someone.

Your character will not be able to tell that these are not canon memories. The only way to discern that they are fake is through seeing blood on your hands afterwards, although your character will most likely have no reason to think that this makes the memory fake.

As the month progresses, you'll feel more and more intense guilt about this memory. You'll start seeing blood seeping out of the walls, bloody steps in the snow, blood on your hands.

This sense of guilt becomes more and more acute, and you may find yourself more prone to lashing out, physically or emotionally, particularly if you are in an enclosed space. You feel like others are staring at you, like they know your secret. Confessing it only makes the sense of guilt and hallucinations of blood go away for a short period of time.

If your character looks into a mirror, or a reflective surface, you see the reflection of the person, or people, who you supposedly killed looking back at you. They may talk or scream, but you can't hear them. They may even beat on the inside of the mirror glass, but can't get out.

You may also feel more likely to confess other things, too. Anything weighing on you might slip out as an attempt to assuage the sense of guilt.

The only way to make the guilt go away permanently is to kill your AU self, or for someone else to kill them. If your AU self is killed, the guilt brought on by the fake memory washes away and you feel lighter, and the world less harsh and judgemental.

There are no memory points to be gained during this event. The fake memories do not cost memory points, however it might be prudent to record them on the memory mechanics page.

tl;dr:
  • When you first touch your AU self, you gain a false memory of a time when your AU self killed someone or caused someone to be killed.
  • You feel a great, terrible guilt around this death, and see blood on your hands, in the snow, on other people.
  • You feel paranoid and are prone to lash out at others, particularly once everyone is trapped in the Staywell for the last two weeks of the month.
  • If you look into a mirror, you see the person or people you killed reflected back at you, screaming or begging for mercy.
  • Confessing your guilt relieves the guilt and the hallucinations of blood for a short time.
  • Killing your AU self relieves the guilt and hallucinations permanently.
  • The false memories do not cost memory points.
  • The guilt and hallucinations will be gone at the beginning of cycle 5, no matter if you kill your AU or not.

gideoncav: (11-15 | skelebones)

[personal profile] gideoncav 2024-01-02 02:37 pm (UTC)(link)
he can kill kiriona again if you want him to xoxo
sighsheavily: (Default)

[personal profile] sighsheavily 2024-01-02 04:38 pm (UTC)(link)
Your name: elle
Your pronouns: she/her
Contact: [plurk.com profile] whyellewhy

Character name: Cecelia Ardenbury
General ideas or plans for the month: Cecelia will be in damage control/nosy parent mode for the most part, but Seeing Red circumstances are going to stagger that here and there.
AU ideas: Teen mode. This Cecelia never left home to adventure, but she sure was the victim of her powerful magic going wrong and killing her father! She is anxious-yet-nosy, addicted to gossip and romance, writes self-insert fic, and can be very petty and petulant around people prettier than her (read: everyone, because she's self-assigned ugly).
Event ideas: I can play off of other's drama well enough, so if you see a particular scene set well enough to work with already written up here in my open log, please tag in! If you wanna hash out some ideas/wants here, I'm allllllllllll ears c:

John's going to be snuffing teen!Cecelia out, but until then, she'll be writing nasty gossip and judgments about people (or mooning over cute boys) in a notebook (that will survive after this mess)...so if you wanna shittalk, she's where to be.

Cecelia proper will be helping Darin bust into the secret door under the lobby as well, so she'll be surviving up to that point at least! So she's available for a lot of things, including keeping the archive available/protected (wanna help her safely stow things away?), tending the hearth, fishing people out of snow piles near the manor and warming them back up (love some body heat/magical remedy stuff)...that sorta thing. Open to other ideas

Are you planning to create a log this month? Yep: Tag in here!
rustedknight: (002)

[personal profile] rustedknight 2024-01-02 05:42 pm (UTC)(link)
Love that! Jaune will try to be nice to Au-riane as best he can but...who will he finish this floral collage with if Ariane is 'resting' in her room...
forgeabettertomorrow: (Master blacksmith at work)

[personal profile] forgeabettertomorrow 2024-01-02 07:19 pm (UTC)(link)
OKAY HERE WE GO:

First off, when finding the floor plans for the hotel, is there anything else about the layout of the town or the other main buildings? Maps, charts, deeds, any sort of records?

NOW, I'm sure the question you've been waiting for:

Darin is going to try and get through that damn door and HERE'S HOW:

Cecelia and Diluc are going to attack it with fire, aiming to superheat the iron framing it and any hinges or bolts keeping the door in place. Using snow from the raging blizzard that Darin will prepare beforehand, he's going to attempt to rapidly cool it so that the metal becomes brittle. Then the plan is to hit it with everything they've got: Palamaedes is going to hit it with explosions, Emerald and Ruby are going to shoot and scythe it, and Darin, being Darin, is going to hit it with everything he's got. He normally controls his strength enough that the recoil doesn't explode his bones but if he stands a chance of breaking through, he might go extra hard, hard enough to break his wrist or arm. All of this is going to be boosted by Jaune's AURA AMP ability which will boosts everyone's physical and magical abilities as I understand it. So the fire will be extra potent, the explosions extra explodey, and the punches extra punchy.

Will the door fall to this assault?

AND IF NOT:

If they can at least crack it, Ruby has an ability that can disassemble herself and others into rose petals and transport them through incredibly tight spaces. If cracks are made, can Ruby and Darin use Ruby's ability to get in there and see what secrets lie behind THE DOOR?
Edited 2024-01-02 19:19 (UTC)
forgeabettertomorrow: (I'm about to do something awesome)

[personal profile] forgeabettertomorrow 2024-01-03 01:07 am (UTC)(link)
ANOTHER THOUGHT IN RELATION TO THE DOOR, THE BLUEPRINTS, AND RECEPTION:

Based on where the door is found, would it be safe to assume that whatever room or whatever's down there would be under Reception??

Sorry I'm spamming you guys
hellonspectacles: (Default)

Palamedes Sextus

[personal profile] hellonspectacles 2024-01-03 02:49 am (UTC)(link)
Your name: Becca
Your pronouns: she/her
Contact: [plurk.com profile] historein or PM

Character name: Palamedes Sextus, aka Sex Pal

Plans and ideas:

As is so often the case, Pal is going to have a lot going on this month! He’s going to continue to have a ‘run ragged’ vibe, but he will insist that everything is fine, and also will try to be helpful in any way he can, especially as the snow piles up and things get weird. Most significantly, he is going to be spending the second half of the month investigating why even more doubles than usual are getting murdered. Additionally, he’ll be dealing with some John Gaius fallout and hanging out with his temporary substitute cavalier. Here are the deets as I currently have planned:

Cavalier swap: Camilla is going to be spending the month of January as a stone statue in the room she shares with Pal and Dax. While Pal isn’t super happy about this, he isn’t too worried, either. Please feel free to walk by his room when the door is open and see him talking to her immobile form. He’s that kind of weirdo. In the meantime, Gideon Nav is taking on ’make sure Pal eats’ duty cavalier-ing, which mostly means that she be lurking near him for most of the month.

Murder Mystery: As Rona noted above, John has decided to take out his aggression on the doubles, turning the snowed-in Staywell into the setting for an Agatha Christie-style murder mystery. While dead doubles are nothing new, these murders will be more unsettling and violent than usual, and Pal will suspect that they’re linked. While he will figure out pretty quickly that either John or his double is responsible, it will take him some time to figure out it was normal!John. I’m planning an ooc post with some additional details, and open post in the main comm that everyone can tag to come help investigate a crime scene or two. No need to “sign up” to join in, but if we haven’t talked already lmk if there are any beats you’d like to hit with this!

TLT is a canon (where some weird stuff happens): Pal is NOT going to be happy about the whole John-almost-killing-Dax thing! He won’t confront him immediately, but between that and the murder spree, his faith that the King Undying can turn it around will drop even further. He’ll also probably be learning some canon facts from Kiriona (Gideon’s double) that will both unsettle and intrigue him and help set him up for some future plot schemes.

While most of my focus is going to be on the above plotty things, Pal will also be available for a couple of chill or silly threads if I can get them in.

Are you planning to create a log this month? Not a normal one, but I’ll be putting up a post where folks can help Pal investigate the crime scenes of various murdered doubles.
hellonspectacles: (Default)

[personal profile] hellonspectacles 2024-01-03 03:01 am (UTC)(link)
Officially noting here that I am 100% tagging Teen Cece, both for hilarity, and because it will make the subsequent murder investigation even more fun.
gideoncav: (24-11 | bored)

[personal profile] gideoncav 2024-01-03 03:17 am (UTC)(link)
pls feel free to assume gideon nav is or isn't hanging around on the outskirts of any investigation threads. she's just trying to make sure he isn't joining the ranks of corpses before cam gets back. #cav bro code
hellonspectacles: (Default)

[personal profile] hellonspectacles 2024-01-03 03:22 am (UTC)(link)
Beautiful. Plz assume that he just hands her things or asks her to measure things or starts talking nonsense to her.

Now I'm imagining Cam and Gideon comparing notes once she's back and they're friends. "Does he always do the thing where he just starts talking in the middle of a sentence?" "All the time."
go_loud: (pic#16877427)

[personal profile] go_loud 2024-01-03 03:58 am (UTC)(link)
(cam: *fistbump for gideon* also all the dessert, forever)

oh my god, i'm imagining pal just jumping into a thought completely media res (which will, obviously, be explained later on in the paragraph) with some excited reference to something that he knows cam knows (and has no real reason in well to know is unusual for cavs to understand)

and gideon just like O_o


sighsheavily: (Default)

[personal profile] sighsheavily 2024-01-03 03:59 pm (UTC)(link)
OFFICIAL SEAL OF APPROVAL, STAMPED AND NOTARIZED
guidemyway: (F2eNJY2W8AAsyoZ)

Ruby Rose | RWBY

[personal profile] guidemyway 2024-01-04 04:29 pm (UTC)(link)
Your name: Josh
Your pronouns: He/Him
Contact: [plurk.com profile] jjabarrett or PM

Character name: Ruby Rose
General ideas or plans for the month:
AU ideas: AU Ruby is going to be Ruby from roughly the same canon point. But instead of choosing to accept and love herself. She is going to decide that she is not enough and would be better off more like the big bad of her canon. She's going to be a spooky, magically powered bully. No immortality though because that would just be broken and no fun.
Event ideas:

ANOTHER PATH AU Ruby is going to immediately murder normal Ruby to get her out of the way and successfully?????? take her place. During this time she will be teaming up with Emerald's AU, and Jaune's AU to just generally cause some trouble. She for the most part is going to be doing her best to help the other doubles live their best lives either by helping to remove or doing some straight up murders. (Current plotted out examples are throwing Wu out into the blizzard and holding Ariane hostage for a little while. FUN TIMES!)

Eventually Ruby will come back and murder her in return if anyone wants to be a part of that or Ruby's original death let me know!

WHITEOUT/SEEING RED

Once Ruby is back. It's gonna be freaking cold! I'd love to do some body heat/surviving in the Staywell as it get snowed in and covered. Recovering angsty teen is available.

Ruby has dealt with a lot guilt and paranoia from people she's believed she's killed already. So I'd be more interested in her having to help or deal with someone else going through it. But I can play around with that too.

Are you planning to create a log this month? M????? Probably Y
guidemyway: (Default)

[personal profile] guidemyway 2024-01-04 07:03 pm (UTC)(link)
From the discord.


is the “water” at the bottom of the cistern actually water or stomach acid
can the flesh wall be repaired or “healed"

can anyone ride out the end of the loop in the stairwell if they manage to barricade/heal up the flesh wall

can anything be heard down in that large cistern (ie. voices, blood pumping, beating heart?)

What if someone holds someone down in the water and doesn't let them up?


are the wounds left by the water the same as the wounds left by the doubles

can the water be contained at all or will it eat through anything used to transport it

Is the flesh alive? Is it human, partly human, or all not-human? Does it resemble the flesh people sensed in the alien abduction tentacle hell? Does it have a human or human-like nervous system? If so, can that nervous system be manipulated?
hallucinogem: (and the joke's on you)

[personal profile] hallucinogem 2024-01-04 07:15 pm (UTC)(link)
heyyy double john how about you patch up your best friend emerald. you know you wanna, you love doing weird eye shit, and that'll be a nice soft thread that won't have any lasting repercussions
searingwing: (If I burn out and slip away)

[personal profile] searingwing 2024-01-04 07:16 pm (UTC)(link)
To double check, towards the maze.
Does it seem to end under the maze? Is it in the direction of the graveyard?

What does it feel like to someone who feels elemental traces? Is there a warmth to the flesh walls at all?
toteninsel: (Default)

[personal profile] toteninsel 2024-01-04 07:28 pm (UTC)(link)
one straggler question!

What happens if someone tries to listen to their walkie talkie inside the pool area/base of the stairs? Will they hear anything different from listening to the walkie talkies? Will the walkie talkies broadcase anything of note to the surface? Or are we out of range completely?
forgeabettertomorrow: (nope nope nope nope nope)

[personal profile] forgeabettertomorrow 2024-01-04 07:43 pm (UTC)(link)
I'm going to regret asking this:

Okay, so the water in the cistern doesn't appear to be actively eating away at the environment around it, right? The walls and floor made of flesh?

Do the fleshblocks also dissolve in the water?
searingwing: (And I slow down)

[personal profile] searingwing 2024-01-04 07:48 pm (UTC)(link)
Does it stay alive if cut from the wall or so?
mycrosstobear: (51)

[personal profile] mycrosstobear 2024-01-04 08:02 pm (UTC)(link)
if someone, say, took a compass and counted their paces while going through the corridor that leads to the door, could they use that data to retrace the path aboveground and thus get a rough idea of the location?
necrolord: <user name="thebutt"> (brick and mortar thick as scripture)

[personal profile] necrolord 2024-01-04 09:19 pm (UTC)(link)
Can the flesh be manipulated (eg. cut away, moved around, grown and expanded) by a necromancer, or does it resist manipulation like the vivisection tentacles did?

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