wellie: (Default)
Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2023-04-20 02:05 pm
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2.0 Test Drive Meme

2.0 Test Drive Meme

Welcome to Well! Characters arrive the same way every month. Your character arrives with only a handful of memories, clad in old west style clothes of your choosing, with no items from home. This month, there is a strong possibility that those old west style clothes include a pair of jorts or daisy dukes.

Anyone is free to play on the TDM, but you need an invite to apply. Feel free to use these prompts, and interact with the arrival or locations. NPCs are around, but only say a certain set of phrases. TDMs can be considered game canon.

This TDM takes place from the first week of May onward, and can happen concurrently with other events during May and June. This will be the only TDM for April, May, and June.

Applications are open April 26th until May 1st, and May 27th until June 1st. Invites are available for friends of current players.

All-Night Diner
Content warnings: feelings of euphoria and mild intoxication, exhaustion

There’s banner over the diner's doorway reading Welcome!, with colorful flags drooping in the heat. Inside, the waiter greets you with a wide smile and an announcement:

“Welcome to the Stardust Diner! Pie’s on the house today. Have a seat.”

During the day, the diner is just that: a diner. You can get anything on the very extensive menu, including prickly pear lemonade. The pie is free, and everything else is put on the tab for your room that will never come due, probably. It seems like a shame to eat that pie all alone! Accepting a piece of pie makes you feel like you should share this moment with someone. Luckily all the booths are plush and open, and it’s easy to plop down with a stranger to share this special moment.

At night, the mood shifts. The diner’s neon sign is a beacon against the thick darkness, beckoning you in with blinking lights and a line of text reading FORGET YOUR WORRIES. Inside, country-swing music rolls in time with throbbing red lights. The tables have been pushed aside to make room for a makeshift sticky dance floor, and the atmosphere is intoxicating.

It’s as easy as anything to be swept along with the vibes, the dancing, the intensity of it all. When you start dancing, you really do forget your worries. You forget that you don’t know how you got here and that you don’t may not even know the person beside you; you forget that you’re supposed to be anywhere else except here. Everything feels briefly perfect and beautiful, meant to be, no matter what else is happening to you.

When you stumble outside, it will be dawn, no matter how long you think you’ve been there, and you’ll be exhausted enough to simply curl up right there in the sand and fall asleep. Hope you made a friend kind enough to drag you home, or that someone wakes you up!

tl;dr:
  • The diner is open and the pie is free.
  • If you get a slice of pie, you feel compelled to share it with someone.
  • At night, the diner transforms into essentially a nightclub. The vibes are intoxicating and you can forget all your worries and dance the night away.
  • You can only leave at dawn, and your body will be exhausted. Better get help getting back to your room!

Something’s Coming
Content warnings: blood, blood-sucking, monsters

A few hours after dusk, strange creatures begin to scurry from shadow to shadow, chasing after anything that moves: chupacabras. Large ones. They’re big creatures, the size of large dogs with spikes down their spines and tails, dark and hairless with fearsome teeth. They are everywhere, and they are hungry.

They are indiscriminate in who they try to bite: the biggest among you is just as at risk as the smallest, but the bigger you are, the more of them might come for the fight. No matter where you are, there’s a risk: they seem adept at making their way into buildings. You might find one looming over your bed, resting on your chest, getting ready to bite; one might slip into the diner while you’re dancing and latch on when you’ve forgotten to be concerned.

If a chupacabra manages to bite you, it will suck your blood, and it won’t stop until you’re completely drained unless you do something about it. Having your blood sucked by one is not a pleasant experience, it’s excruciatingly painful and the creatures will do their best to keep you prone while eating their fill. The more they drink, the more exhausted you’ll get, until it’s very difficult to fight them off.

They can be killed or scared off, but the further they are into a fight or into their meal, the harder they are to get rid of. If a chupacabra has latched on to you, you’ll need help escaping!

tl;dr:
  • Chupacabras strike the town at dusk.
  • They want to suck your blood, and are indiscriminate in who they attack. They will try and drain you completely.
  • They can be fought or scared off. It's easier to get rid of them if you have a pal.



The Walls Have Eyes
Content warnings: eyes, trypophobia

There are eyes everywhere. They peer out of cracks in walls, the floor, the grout in your shower, an open cut in your skin. There are even eyes in the craters on the moon, staring down at you unblinking.

These eyes seem familiar, even if you don’t remember them. You feel like you do. You feel a heavy weight settle over you when you look at them, guilt curdling in the pit of your gut.

The eyes belong to someone, or someones, who you’ve hurt or let down. They belong to your greatest mistake, to someone who you left behind, to someone who you regret. The same eyes over and over again, or the eyes of many who you’ve hurt, watching you, judging you, pleading for you to save them or apologize or make up for the mistakes you may not even remember making. You just know that you made them. They eyes don't lie.

The more you ignore these eyes, the more they seem to encroach on you: appearing in the walls, following you around corners, in the creases of your knuckles, the fold of your sheets. They replace the eyes of the people around you, the same eyes staring at you from everywhere you look.

Your skin itches with the constant feeling of being watched. Your head feels tight, and your own eyes feel too full, like there’s too much of you inside your skin. You’d do anything to get away from this feeling.

Soon enough, the mounting pressure explodes: you have to confront them and your guilt and your mistakes, and beg for the forgiveness they’re asking of you. Even if you don’t remember what those mistakes were, or why you should feel guilty, you have to tell someone. If you don't, the feeling will only mount, until all you can see are eyes. Eyes, just eyes.

tl;dr:
  • The eyes of someone(s) who embodies your regret appear in the cracks of the world around you.
  • The more you ignore the eyes, the more of them appear, and the more you feel an intense, heavy sense of guilt.
  • The guilt you feel can be based on things you remember, or things you don't. If it's based on things you don't know, your head will also hurt.
  • The eyes will ease if you admit your guilt, to the best of your ability. Tell someone your guilt, and the eyes will recede.
  • If you don't, your whole world will become eyes.



bolstafir: (Default)

[personal profile] bolstafir 2023-04-21 02:39 am (UTC)(link)
Can you find weapons at the general store?
forgeabettertomorrow: (I'm about to do something awesome)

[personal profile] forgeabettertomorrow 2023-04-21 07:57 pm (UTC)(link)
Can the chupacabra be scavenged for resources if any are killed? Their hides/teeth/bones/meat/etc?
forgeabettertomorrow: (I'm about to do something awesome)

[personal profile] forgeabettertomorrow 2023-04-22 01:43 am (UTC)(link)
One last question:

...How good do these things taste.
bolstafir: (Default)

[personal profile] bolstafir 2023-04-24 02:17 am (UTC)(link)
Can you have the guilt prompt apply to things that are not related to a specific person but generic? i.e. if a character tends to feel like they're a burden that drags others down, would that be applicable for this prompt?

...Followup question: are the eyes real? What happens if you poke them?
Edited 2023-04-24 03:40 (UTC)
d9x: (Default)

[personal profile] d9x 2023-07-11 02:04 am (UTC)(link)
Hi! So I'm interested in bringing a joined Trill from Star Trek. TLDR in vague terms, the character has nine lifetimes of memories... for each cycle, do characters maintain the same set of memories? Is there any flexibility with the set changing each cycle?

I thought it might be fun to have a different set of host-specific memories each cycle as the character is pretty easily influenced by past-life memories.
anglophone: (Default)

[personal profile] anglophone 2023-07-17 04:32 pm (UTC)(link)
1. Since the NPCs have human physiology, does this extend to having a recognizably human nervous system?

2. If the above answer is yes, are those nervous systems vulnerable to external manipulation from an applicable power? This is specifically only control of physical movement, no access to the mind, i.e. forcing involuntary muscular spasms, bodily 'puppeting', using their sensory systems at a distance, that kind of thing.
anglophone: (Default)

[personal profile] anglophone 2023-07-17 04:52 pm (UTC)(link)
Thank you, that answer is so much more ominous than I could have dreamed!