4.3 Event Plotting
4.3 Event Plotting
OOC announcements
Welcome to the end of cycle 4! Things look a little different this time around, and a lot the same.
There will be no event post on the main comm. Instead, make your own logs to include these prompts, and any other prompts you want to add. There will be a end of the event (and end of year 1!) sum up posted toward the end of January.
Use the happenings form to report on what your character’s been up to! Did you break something? Did you get into a screaming match in the middle of town? Spill the tea! Everyone’s thirsty for gossip.
Post any bulletins to the bulletin board. Remember that this is now on the new
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Fill out as much or as little of this form as you like:
New this month
At the Staywell
The dining hall features one long table and the same meals every day: a nice, continental breakfast, sandwiches for lunch, and a roast for dinner.The fires are built up high, and there's a new hot chocolate bar in the parlor, complete with mini marshmallows. It always seems stocked up, and the chocolate is very good: rich and deep and just the right amount of sweet. Oddly, there's also a jar of cayenne pepper too, in case that's something you want in your chocolate.
Several new books appear in the parlor throughout the month:
Silent Night, Deadly Night: A Holiday Homicide
Sleigh Ride to Suspicion: A Snowy Crime Tale
Yeti's Yuletide Yarn: A Cold-Blooded Comedy Caper
Navigating the Winter Storm: A Self-Help Toolkit for Life's Challenges
Penguin Power: Embracing Confidence in Your Tuxedo
Snowga: Achieving Zen in Subzero Temperatures
The General Store
The General Store has its usual, new selection of renaissance knick-knacks, and a new stock of hand mirrors that have rhinestone encrusted backs.The walkie talkies for purchase are now all compatible with the network, and you can pick up some little charms that you can tie onto your walkie talkie, themed to renaissance faires and the old west (think cowboy boots, swords, fairies, etc).
Around town
The tavern’s special for the month: ice cream! Yeah, that's a great idea!The pub is offering various cocktails, most of which are a deep, dark red and come in fancy glassware.
When you visit the few other locations in town, you’ll find the employees friendly and welcoming, although they may say some strange things, in addition to the handful of phrases they usually say:
The receptionist: "Having trouble keeping you all straight these days! The Manor is truly thriving."
Owner of the General Store: "I tried to argue with my mirror, but it just reflected my points!" He laughs heartily at his own joke.
The bartender: "In for a cold one."
The waiter: Looks very uncomfortable. His voice is oddly high and he looks around with fear in his eyes. However, he doesn't deviate from his script aside from this.
The gravedigger: Is very hard to track down this month. It's nearly impossible to find your way to the graveyard. If you happen to, she does not look happy to see you there.
The sheriff: Stares wistfully out of the window in the bath house reception with a towel draped over his arm.
Whiteout
Content warnings: natural disasters, avalanche, cabin fever, crushing to death, strong possibility of death by snow
The snow doesn't stop. In fact, it gets much worse, falling thick and fast, building up around the buildings. Travel is difficult outside of the beaten path between the main buildings in town. The wind is frigid, and stepping outside will make your eyelashes frost after only a few minutes.
If you do go off the beaten path, it's easy to get lost. It's snowing so hard that your path might seal up behind you. For the first week or so, going into the forest offers some reprieve--at least from the driving snow--but finding your way back to the town is nearly impossible without some sort of help.
Snow hammers the town. It piles up. And up. And up. By week two, it's difficult even to travel to the tavern. In the whiteout conditions—by week two, it's a near-constant blizzard—even trying to go get a drink might just be a death sentence.
By week three, the Staywell is snowed in completely, the snow five feet high. The doors are frozen shut. There's still food and warmth to be found inside, which is great, because the rest of Wellstone is completely inaccessible, buried in snow. Hope everyone gets along, because you're stuck together for two weeks.
Week four, naturally, takes a turn for the worse. You might pray for a break in the weather, but there is none in sight. A constant screaming blizzard whips outside the Staywell, driving heavy wet snow into high drifts against its walls and windows. The first day, you can't see out of the first floor windows. Then the second. Then the third. Thin daylight peeks through the windows on the fourth floor until the last day of the month, when it's completely shut in. The roof creaks and groans under the weight. There's no telling how high it's piled on top of the Staywell, how heavy it is, until the last day of the month: about an hour before midnight, the world goes quiet except for the distant, muffled snap of ice and the creaking protest of the Staywell. The quiet lasts all of five minutes, and is splintered by an awful tearing crash when the roof bursts and snow pours in, trapping anyone unlucky enough to be on the fourth floor.
This seems to trigger an avalanche, which comes thundering in from all sides, breaking through the floors, pouring down the stairs. Avoid it as you might, it makes quick work of the Staywell and those inside it. There are few places to hide, if any, and it just keeps coming, burying the entire building in a frozen grave.
tl;dr:
The snow doesn't stop. In fact, it gets much worse, falling thick and fast, building up around the buildings. Travel is difficult outside of the beaten path between the main buildings in town. The wind is frigid, and stepping outside will make your eyelashes frost after only a few minutes.
If you do go off the beaten path, it's easy to get lost. It's snowing so hard that your path might seal up behind you. For the first week or so, going into the forest offers some reprieve--at least from the driving snow--but finding your way back to the town is nearly impossible without some sort of help.
Snow hammers the town. It piles up. And up. And up. By week two, it's difficult even to travel to the tavern. In the whiteout conditions—by week two, it's a near-constant blizzard—even trying to go get a drink might just be a death sentence.
By week three, the Staywell is snowed in completely, the snow five feet high. The doors are frozen shut. There's still food and warmth to be found inside, which is great, because the rest of Wellstone is completely inaccessible, buried in snow. Hope everyone gets along, because you're stuck together for two weeks.
Week four, naturally, takes a turn for the worse. You might pray for a break in the weather, but there is none in sight. A constant screaming blizzard whips outside the Staywell, driving heavy wet snow into high drifts against its walls and windows. The first day, you can't see out of the first floor windows. Then the second. Then the third. Thin daylight peeks through the windows on the fourth floor until the last day of the month, when it's completely shut in. The roof creaks and groans under the weight. There's no telling how high it's piled on top of the Staywell, how heavy it is, until the last day of the month: about an hour before midnight, the world goes quiet except for the distant, muffled snap of ice and the creaking protest of the Staywell. The quiet lasts all of five minutes, and is splintered by an awful tearing crash when the roof bursts and snow pours in, trapping anyone unlucky enough to be on the fourth floor.
This seems to trigger an avalanche, which comes thundering in from all sides, breaking through the floors, pouring down the stairs. Avoid it as you might, it makes quick work of the Staywell and those inside it. There are few places to hide, if any, and it just keeps coming, burying the entire building in a frozen grave.
tl;dr:
- The snow gets worse and worse over the month. Week one, it's hard to leave the center of town. By week two, it's impossible to go anywhere that's not one of the main buildings.
- Week three everyone is snowed in at the Staywell.
- Week four, the snow is burying the Staywell.
- The last day of the month, the snow creates an avalanche through the Staywell, effectively crushing everyone to death.
- As usual, you don't have to play out a character's death, and if it happens because of the storm, it does not have to count as a death per the memory mechanics.
Another Path
Content warnings: headaches, potential bleeding from the face, brain stuff that could lead to death
Coming out of the snow, you see a familiar face: someone who looks an awful lot like you. Only, a different you. A you who is who you could have been, if you'd made different choices, been born under different circumstances, in a different world.
Meet your alternate universe self.
You can choose any type of AU you want, including simply bringing the doubles from previous cycles back. The AUs know their whole history, and aren't missing any memories. They can know as much or as little about your character's time in Wellstone as you'd like. These AUs are like you, but also not like you.
The AUs try to integrate themselves into the ever-shrinking footprint of Wellstone. The one thing that unites them is that they feel second to you, the canon versions of them, and they hate you for that. They feel that they might be erased from this world at any second. Depending on they type of AU they are, they might want different things: they might want to replace you, like the doubles did, or they might want to sabotage you and ruin your reputation. They might want to make different choices than you did. They might want to be liked better by your friends than you are. If they want to replace you, they may try to capture or kill you, and they may pursue this doggedly to achieve their goal.
Your AUs will find themselves trapped in the Staywell with you the last two weeks of the month. This does make it pretty cramped in there. They seem to have their own rooms, but are difficult to follow when they don't want to be. They come and go as they please, and you never seem to know when one might appear, or where. If a character does find themself in a AU's room, it looks identical to the character's room in the Staywell, only the opposite orientation.
The AUs' touch will still hurt you, and anyone else they touch (except for other AUs). Their touch makes your head hurt, like the kind of hurt of trying to remember something you forgot. If they hold on too long, your head will feel like it's going to explode. If they hold on even longer, you may start bleeding from the face, and this may cause death.
tl;dr:
Coming out of the snow, you see a familiar face: someone who looks an awful lot like you. Only, a different you. A you who is who you could have been, if you'd made different choices, been born under different circumstances, in a different world.
Meet your alternate universe self.
You can choose any type of AU you want, including simply bringing the doubles from previous cycles back. The AUs know their whole history, and aren't missing any memories. They can know as much or as little about your character's time in Wellstone as you'd like. These AUs are like you, but also not like you.
The AUs try to integrate themselves into the ever-shrinking footprint of Wellstone. The one thing that unites them is that they feel second to you, the canon versions of them, and they hate you for that. They feel that they might be erased from this world at any second. Depending on they type of AU they are, they might want different things: they might want to replace you, like the doubles did, or they might want to sabotage you and ruin your reputation. They might want to make different choices than you did. They might want to be liked better by your friends than you are. If they want to replace you, they may try to capture or kill you, and they may pursue this doggedly to achieve their goal.
Your AUs will find themselves trapped in the Staywell with you the last two weeks of the month. This does make it pretty cramped in there. They seem to have their own rooms, but are difficult to follow when they don't want to be. They come and go as they please, and you never seem to know when one might appear, or where. If a character does find themself in a AU's room, it looks identical to the character's room in the Staywell, only the opposite orientation.
The AUs' touch will still hurt you, and anyone else they touch (except for other AUs). Their touch makes your head hurt, like the kind of hurt of trying to remember something you forgot. If they hold on too long, your head will feel like it's going to explode. If they hold on even longer, you may start bleeding from the face, and this may cause death.
tl;dr:
- Your character now has an AU self wandering around! This AU can be anything: their double from a previous cycle, a canon AU, a crossover AU, a completely new AU.
- The AUs feel inferior to their canon selves and want to replace them. This may mean they want to kill their canon selves, or that they want to ruin their reputation, or take their place socially.
- If you touch an AU, your head hurts terribly. If they hold on too long, this could cause death.
Seeing red
Content warnings: death, murder, hallucinations, paranoia, hauntings, blood, compulsion to confess
The first time you and your AU touch, you gain a memory. However, this memory isn't yours. It isn't a canon memory, but one from the AU: a memory of a time for which you feel a great, heavy guilt. This will be a memory of time they killed someone, either directly or through the repercussions of their actions. This is not a canon memory and should be something completely made up. When you see this memory in your head for the first time, you then see blood on your hands, on your skin. No one else can see the blood but you.
If you have killed your double in a previous cycle, you may gain an additional fake memory, similarly of a time when you hurt or killed someone.
Your character will not be able to tell that these are not canon memories. The only way to discern that they are fake is through seeing blood on your hands afterwards, although your character will most likely have no reason to think that this makes the memory fake.
As the month progresses, you'll feel more and more intense guilt about this memory. You'll start seeing blood seeping out of the walls, bloody steps in the snow, blood on your hands.
This sense of guilt becomes more and more acute, and you may find yourself more prone to lashing out, physically or emotionally, particularly if you are in an enclosed space. You feel like others are staring at you, like they know your secret. Confessing it only makes the sense of guilt and hallucinations of blood go away for a short period of time.
If your character looks into a mirror, or a reflective surface, you see the reflection of the person, or people, who you supposedly killed looking back at you. They may talk or scream, but you can't hear them. They may even beat on the inside of the mirror glass, but can't get out.
You may also feel more likely to confess other things, too. Anything weighing on you might slip out as an attempt to assuage the sense of guilt.
The only way to make the guilt go away permanently is to kill your AU self, or for someone else to kill them. If your AU self is killed, the guilt brought on by the fake memory washes away and you feel lighter, and the world less harsh and judgemental.
There are no memory points to be gained during this event. The fake memories do not cost memory points, however it might be prudent to record them on the memory mechanics page.
tl;dr:
The first time you and your AU touch, you gain a memory. However, this memory isn't yours. It isn't a canon memory, but one from the AU: a memory of a time for which you feel a great, heavy guilt. This will be a memory of time they killed someone, either directly or through the repercussions of their actions. This is not a canon memory and should be something completely made up. When you see this memory in your head for the first time, you then see blood on your hands, on your skin. No one else can see the blood but you.
If you have killed your double in a previous cycle, you may gain an additional fake memory, similarly of a time when you hurt or killed someone.
Your character will not be able to tell that these are not canon memories. The only way to discern that they are fake is through seeing blood on your hands afterwards, although your character will most likely have no reason to think that this makes the memory fake.
As the month progresses, you'll feel more and more intense guilt about this memory. You'll start seeing blood seeping out of the walls, bloody steps in the snow, blood on your hands.
This sense of guilt becomes more and more acute, and you may find yourself more prone to lashing out, physically or emotionally, particularly if you are in an enclosed space. You feel like others are staring at you, like they know your secret. Confessing it only makes the sense of guilt and hallucinations of blood go away for a short period of time.
If your character looks into a mirror, or a reflective surface, you see the reflection of the person, or people, who you supposedly killed looking back at you. They may talk or scream, but you can't hear them. They may even beat on the inside of the mirror glass, but can't get out.
You may also feel more likely to confess other things, too. Anything weighing on you might slip out as an attempt to assuage the sense of guilt.
The only way to make the guilt go away permanently is to kill your AU self, or for someone else to kill them. If your AU self is killed, the guilt brought on by the fake memory washes away and you feel lighter, and the world less harsh and judgemental.
There are no memory points to be gained during this event. The fake memories do not cost memory points, however it might be prudent to record them on the memory mechanics page.
tl;dr:
- When you first touch your AU self, you gain a false memory of a time when your AU self killed someone or caused someone to be killed.
- You feel a great, terrible guilt around this death, and see blood on your hands, in the snow, on other people.
- You feel paranoid and are prone to lash out at others, particularly once everyone is trapped in the Staywell for the last two weeks of the month.
- If you look into a mirror, you see the person or people you killed reflected back at you, screaming or begging for mercy.
- Confessing your guilt relieves the guilt and the hallucinations of blood for a short time.
- Killing your AU self relieves the guilt and hallucinations permanently.
- The false memories do not cost memory points.
- The guilt and hallucinations will be gone at the beginning of cycle 5, no matter if you kill your AU or not.
Questions?
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Can this also apply if you've killed someone else's double?
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2. Does the general store contain any actually useful first aid stuff like bandages and painkiller, or no?
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So while the Staywell is being snowed in, Darin is going to spend some time looking for any indication of THE DOOR from the previous iteration of the Staywell. He's going to be knocking around walls and floors listening for hollow sounds. He's also interested in seeking out some kind of floor plan of the mansion that he can use as a map. He wants to see if everything matches up, if there are walls that seem like they shouldn't be there...literally anything.
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Pal has two related canon abilities that I’d love for him to regain and use to experiment with the ghosts and NPCs (who he, at this point, are assumes are somehow connected) next cycle:
1. Pal can jump his soul into a body and puppet it, sort of the way Alec can. But we also have an indication that while inside the body, he can talk to and “physically” interact with another soul occupying that body, even if the other soul (or souls) does not want him there and tries to push him out. What would happen if he tried to hop into an npc’s body to chat with the soul(s) inside?
2. Pal can also anchor (or trap) ghosts/souls to objects. In tlt, this is easier to do if the object is a human body or a piece of one with some kind of genetic connection to the person (ie., their own body or a relative’s body), but it’s also possible to do with any object. Could he do this with one of the ghosts he and Cece have been communicating with? What would happen if he tried?
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End of cycle question
How long could he hold back the being crushed by snow? I assume a minute or two at best. But what would happen?
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Your pronouns: she/her
Contact:
Character name: Daniel Arlington
General ideas or plans for the month: It's Danny's first end-of-cycle event, here we gooooooo
Becca and I have already discussed having Danny help with Pal's CSI: Wellstone Manor investigation, so that's definitely happening, I'm excited. Still trying to figure out his AU double (see below for more), but once that gets sorted there will probably be shenanigans. Otherwise, he's here for whatever horrible nonsense the month brings!
AU ideas: Originally, I had been banking on these doubles being the same as previous evil double iterations, so the AU thing threw me for a loop! That said, even though it's possible to bring Darlington an Original Flavor double even for this, I think I'm going to move my original plans down the road a bit for extra
traumafun later on.As of now, I'm kicking around a couple new AU ideas, feedback absolutely appreciated:
Horrible Teen Danny: Darlington at seventeen, weary and cynical and been on his own too long, the lost prince of a crumbling manor. This version of him lost his belief in magic and something beyond the dull, everyday grind of real life; maybe he made the elixir he makes in canon and it didn't work, maybe he never thought to make it at all. If this kid shows up, he'll be moping around the manor, probably trying to wreck Danny's good name in some way and/or just generally being insufferable. Probably pretty easy to kill, though, if that's your jam.
Deal with the Devil Darlington: Actually different from our current Secret Demon Darlington! There's a point in Hell Bent where each of our main characters get shown a version of what their lives could become if one of them agrees to remain in Hell: is it real? is it not? no one knows! This Darlington is older and has finally achieved his ultimate goal of knowing everything, understanding all of the world's mysteries, magic in his blood and power in his hands. He also basically has psychometric powers--can touch a book and absorb its contents, view the scope of someone's life by holding their hand, can see the history of an object in an instant. May be pretty formidable if he shows up, but also wildly fun to play with and might be good to involve in whatever horribleness other folks have planned with their doubles.
He's With the Band: The version of Darlington that's actually in a band with some UConn guys (which in canon is the excuse he uses on his freshman roommates to explain why he's out so late every week doing stuff with Lethe). Not actually considering this one, except for the sheer hilarity of it. He would come in knowing all the instruments our Darlington doesn't remember he's good at, though, which might be good for entertainment when everyone's trapped together and getting cabin fever. Definitely easy to kill, and if he tries to get a jam band together, you may want to.
Event ideas: This will all depend a lot on what kind of double I end up going with, but ideally I'd like Darlington to survive through the end of the cycle. As of now, he's here to contribute to people's plans--let's talk and see what comes of it.
Are you planning to create a log this month? Leaning towards no and just tagging around, but that may change!
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AND
let me pitch to you, whatever double nonsense happens, some kind of taking-a-breather regroup thread with them huddled in the parlor together, possibly interrupted by a terrible double??
John Gaius | The Locked Tomb
Your pronouns: she/her
Contact:
Character name: John Gaius
Plans for the month: Friends, homies, pals. John has a FULL PLATE. I'm not looking to add anything major unless we have existing CR, but I welcome reactions and fallout for all this bullshit! I also welcome moments of softness or levity to break up the drama. Gaze upon this bountiful chaos:
- John kills Alec's double (Hijack).
- John kills Qrow's double.
- John kills Yuri's double.
- John kills Cece's double. Palamedes will be investigating all these murders and realize it was John.
- John has horrifying ill-advised sex with DDax. He later tries to kill DDax and is almost tricked into killing the real Dax, which is very upsetting for everyone.
- Yuri attacks John for being a sus murderous bastard. Gideon steps in to fight on his behalf.
- Darin attacks John for killing Cece's double. They make a commotion in the lobby.
- John finds out that Gideon is his daughter. He ends the cycle with her double (Kiriona) sitting at his side. He does not kill her.
There might be additional double-murders! DoubleJohn will be around briefly, but John will not be gaining a false memory. I want to keep the focus on real-John making some terrible decisions and flexing his power on what he sees as acceptable targets, for what he sees as the greater good. He will not harm any actual PCs.tl;dr the local king of necromancy is going on a murder spree. This is fine.
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Beth's Boys
Your pronouns: She/her
Contact:
Alec | Worm
General ideas or plans for the month:
This is going to be a very bad month for Alec. The events will hit him hard on a lot of vulnerable points, and having come to terms with the certainty they’ll die at the end of the cycle isn’t making him as resigned about it as he thinks he could be.
Alec will be dressing down considerably for the month, swapping his lace and ruffles for practical white tunics, black leggings, and knee high boots. People might notice that he seems slightly more tuned in than usual. Early in the month, he’ll be showing up with a pair of black eyes, which he’ll blame on slipping on ice. After how he busted his face in the swooning contest, he thinks this is pretty plausible.
My general intent is to turn up the stress on Alec's emotional state this event. I'm opening inviting heavy threads, although I will, as always, leave space for lighter and happier moments.
AU ideas:
Alec’s AU is a version of himself that never managed to leave home. Hijack 2.0 has none of the awful whimsy of Alec’s original double, replacing it with desensitized violence. Jean-Paul ‘Hijack’ Vasil is quiet, methodical, and hollowed out. Physically, he’s slightly more sickly looking than Alec, has shorter hair, and a fresh, shiny facial scar from a sharp object running from his jawline up to below his left eye instead of Alec’s neck to elbow scar on his left side.
Event ideas:
Whiteout
Alec won’t really mind being confined to one place for the last half of the month. Compared to everything else happening, this is relatively fine! He may be defacing the walls with various forms of art to pass the time.
Another Path
Hijack will start his existence by tracking Alec down and attacking him somewhere in the hotel, and after that will be hiding out in the hotel until being killed by John Gaius early in the double death spree. I'm planning to keep threads involving Hijack limited to closed starters just because I want to make sure we discuss limits and potential content warnings in advance.
Hijack will also be puppeting the receptionist for a period of time, then getting into a fight with him that will end in the receptionist’s gory death. I’ll have a Happenings post up for this when it’s relevant. Hijack’s wet and creepy skeleton will be found in the vicinity of the receptionist’s blood explosion.
Alec will lie about having seen his double as much as he can get away with, as per his double's instructions.
Seeing Red
Alec will receive two false memories from contact with his double. The first will be of murdering a stranger, and the second will be of dragging his older sister back home after she tried to run away.
This event is especially bad for Alec due to the attendant guilt. His normal muted emotional state being disrupted by an external intrusive feeling like this hits right on his fundamental childhood trauma, although he won't be displaying this on the surface much. It’s unlikely he’ll be driven to confess anything unless someone pushes him to, since he’s striving to pretend that none of this is happening to him at all.
However, Alec is potentially a great person to confess to, since he keeps people’s secrets and is a nonjudgmental listener when it comes to terrible things people may or may not have done.
Are you planning to create a log this month? Y (closed and open starters)
Jaune Arc | RWBY
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mads' lads
Your pronouns: They/them
Contact:
yuri lowell
General ideas or plans for the month: Bad vibes! Yuri canonically sees blood on his hands after doing murders, so this will be very on brand for him. He will be very distressed by the memories and the blood and being trapped in the manor with everyone else.
He's going to confront John about his bad vibes and double murder spree and get into a fight with Gideon which he will lose.
He is also getting very much back on his training shit since Flynn got his sword fighting skills back. He will find an empty room in the Staywell to train in, and overwork himself to try and keep his thoughts away.
AU ideas: Bringing Yuri's double back. He's sad and wet and hates himself, and spends most of his time drinking. He's a version of Yuri who stayed in the knights and gave his best years to an Empire that was never designed to serve him. He has a very toxic relationship with Flynn who's his commanding officer. He'll be killed by John at some point.
Event ideas:
Whiteout: At the beginning of the month, he'll make cookies and sweets and soup for people, keeping it warm and nice while he has access to the kitchen at the tavern. Once he's trapped in the Staywell, he'll start to go a bit stir crazy, particularly with the memories. He'll get very paranoid and suspicious of those around him. Could be fun for tense encounters or inadvertent punching.
Seeing red: Going to give him a memory of killing people in the Guilds, including one of his canon party members Karol, who is 12. He's going to remember killing Karol and it's going to be very distressing. He'll see blood, a lot of blood, on himself, and he haunted by Karol screaming in the mirrors.
He will also be more open and willing to confess other things to people: killing a man by drowning him in sand, making Flynn kill him at the end of cycle 2, general feeling of being an awful person.
Are you planning to create a log this month? Y
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Your pronouns: he/they
Contact:
Character name: Flynn Scifo
General ideas or plans for the month: HOO BOY this month is gonna be chaotic and bad for your boy Flynn! He's going to be trying his best to keep everyone 1, alive, and 2, happy, and this isn't going to go well for him. On top of the usual end-of-cycle we're all gonna die stress, he's already really unhappy about all the murder going on. He'll be stressed but trying to hide it, vibrating with barely-contained tension, and full of very fake cheer that will slowly leak away as the month goes on.
AU ideas: Flynn's AU is basically a wetter, angrier version of himself. He joined the Knights with Yuri, but Yuri died in the middle of their first mission in addition to their Captain, partially because of a snap battle decision that Flynn himself made. Heartbroken and lost, he tried to stay a Knight for a few more months before quitting and basically fleeing to the Guilds to stop being reminded of Yuri all the time. He's sad, but he's also angry at the world and didn't have to try to temper it to stay a knight, so it's a much bigger part of his personality, and he's going to be doing his best to convince everyone that Flynn's a monster who shouldn't be trusted with authority, has bad judgment, is trying to put himself in a leadership position out of a selfish desire to be admired, etc etc. He's also going to be trying his best to kill real!Flynn in order to basically take his place at Yuri's side. Oops!
Event ideas:
He's also going to be confronting John about all the double-murdering going around and generally being tense and awkward around that whole situation, while trying to make sure nobody else is dying. He'll be talking to John at some point about all the murder.
Since he'll be getting a false memory of his actions resulting in the deaths of Yuri and his Captain, he'll be absolutely racked with guilt and spiralling harder and harder throughout the month. They'll be in every mirror, staring at him. He won't be getting much sleep and will be increasingly paranoid about making sure everyone's alright while not trusting that they're actually alright. Would love for some awkward/tense conversations about and responsible use of it, especially in the wake of his own double trying to poison the proverbial well of his reputation.
Are you planning to create a log this month? Yes! Also would love any other ideas y'all have!! I kind of want to just like, let stuff happen as it happens this month, so there'll be more prompts in my log; if nothing strikes you here let's see what happens and improvise!
no subject
Your pronouns: she/her
Contact:
Character name: Loki
General ideas or plans for the month: Given the snow-in, Loki's probably going to be looking for
attentionpeople to hang out with for socialization's sake and also to learn what he can about previous cycles. He's looking to be prepared but also kind of wants to be a hero and solve the mystery. :T He's not terribly subtle about this motivation.He'll also potentially be in hiding from his double depending on how that goes down lmfao. WHO WANTS A ROOMIE?
AU ideas: I have had many but I think I've narrowed it down. Honestly leaning mostly towards 1 unless someone really wants to play off the other two and has specific ideas.
1. Heir Apparent: A young Loki and Thor get into an intense, ongoing series of dares. Different pranks, feats of skill, etc. It escalates, with Loki growing more and more frustrated not with losing, but with Thor's refusal to recognize that he does win sometimes. After a race ending at the edge of a cliff ends with Thor accusing Loki of cheating, Loki pushes him. Thor lands on the edge of the crumbling cliff and falls before Loki can catch him. It's easy to pin the accident on Thor's recklessness, and Loki assumes the position of crown prince.
This double appears identical to Loki but is always wearing his full armor and helmet as in the end of Thor 1 and he carries an illusion of Mjolnir-- he was never worthy of lifting the real thing. Without Thor to compete with and to keep him in check, this Loki is a cruel royal who resents Well!Loki for his freedom and lack of guilt.
2. Jötun: Basically just ice bro Loki from the What If? episode. He's an irresponsible frat boy who's about three times as big as Loki usually is (and Loki's already about 6'2", so). He'd be uncomfy being trapped inside a house not built to accommodate him but he'd look for ways to amuse himself, like drinking and trying to seduce people. He's less on the murderous side and more on the "hey but I'm the cool one so let's just let him die in the snow like a loser" side. He also has ice/snow powers of some kind? So he might try to leverage that as a way to convince people he's worth keeping around.
3. Betrothed: Honestly just an excuse to play girl!Loki since I haven't gotten to very much lmao. This would be a Loki who was raised in Asgard with the intent that she would marry Thor to join their kingdoms. She's never been happy about this and wants to replace Well!Loki so she can finally be free. She has her full powers and lots of practice at pretending to be something she's not, so she'll probably just pretend to be a newbie and try to get Well!Loki alone long enough to kill him. Given he's still new and she's similar to him but not identical, this will probably be pretty easy. And it's not like Loki has much ability to defend himself.
Event ideas: Loki regrets thinking snow is cool. He didn't know it was going to get this bad, okay?! Wasn't this place a desert before, JEEZ.
But yeah largely what Loki's up to during the event will depend on which AU I pick. 1 has the most drama and a clear murder memory, 2 is the one most likely to casually drop canon info to whoever he's talking to, 3 is fun but there's a very decent chance people might never realize that she was his double unless someone actively rescues Loki from her lmfao. I think 1 and 3 are the most likely to result in violence for anyone looking for opportunities for that, as both are actively looking to kill Well!Loki, and he is not really capable of defending himself against either of them. I don't really want Loki to die this early on so I'd want someone to at the very least get him out of danger if not kill his double.
Ahhh idk it's very loose at this point! I think the only thing I can think of at this point is that I want him to get at least a few days with the guilt which would mean encountering his double without the double dying, which does make 3 fit a bit better.............idk............how many hidey holes does this place have exactly..........
Are you planning to create a log this month? Yes!
no subject
Your pronouns: she/her
Contact:
Character name: Cecelia Ardenbury
General ideas or plans for the month: Cecelia will be in damage control/nosy parent mode for the most part, but Seeing Red circumstances are going to stagger that here and there.
AU ideas: Teen mode. This Cecelia never left home to adventure, but she sure was the victim of her powerful magic going wrong and killing her father! She is anxious-yet-nosy, addicted to gossip and romance, writes self-insert fic, and can be very petty and petulant around people prettier than her (read: everyone, because she's self-assigned ugly).
Event ideas: I can play off of other's drama well enough, so if you see a particular scene set well enough to work with already written up here in my open log, please tag in! If you wanna hash out some ideas/wants here, I'm allllllllllll ears c:
John's going to be snuffing teen!Cecelia out, but until then, she'll be writing nasty gossip and judgments about people (or mooning over cute boys) in a notebook (that will survive after this mess)...so if you wanna shittalk, she's where to be.
Cecelia proper will be helping Darin bust into the secret door under the lobby as well, so she'll be surviving up to that point at least! So she's available for a lot of things, including keeping the archive available/protected (wanna help her safely stow things away?), tending the hearth, fishing people out of snow piles near the manor and warming them back up (love some body heat/magical remedy stuff)...that sorta thing. Open to other ideas
Are you planning to create a log this month? Yep: Tag in here!
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Palamedes Sextus
Your pronouns: she/her
Contact:
Character name: Palamedes Sextus, aka Sex Pal
Plans and ideas:
As is so often the case, Pal is going to have a lot going on this month! He’s going to continue to have a ‘run ragged’ vibe, but he will insist that everything is fine, and also will try to be helpful in any way he can, especially as the snow piles up and things get weird. Most significantly, he is going to be spending the second half of the month investigating why even more doubles than usual are getting murdered. Additionally, he’ll be dealing with some John Gaius fallout and hanging out with his temporary substitute cavalier. Here are the deets as I currently have planned:
Cavalier swap: Camilla is going to be spending the month of January as a stone statue in the room she shares with Pal and Dax. While Pal isn’t super happy about this, he isn’t too worried, either. Please feel free to walk by his room when the door is open and see him talking to her immobile form. He’s that kind of weirdo. In the meantime, Gideon Nav is taking on
’make sure Pal eats’ dutycavalier-ing, which mostly means that she be lurking near him for most of the month.Murder Mystery: As Rona noted above, John has decided to take out his aggression on the doubles, turning the snowed-in Staywell into the setting for an Agatha Christie-style murder mystery. While dead doubles are nothing new, these murders will be more unsettling and violent than usual, and Pal will suspect that they’re linked. While he will figure out pretty quickly that either John or his double is responsible, it will take him some time to figure out it was normal!John. I’m planning an ooc post with some additional details, and open post in the main comm that everyone can tag to come help investigate a crime scene or two. No need to “sign up” to join in, but if we haven’t talked already lmk if there are any beats you’d like to hit with this!
TLT is a canon (where some weird stuff happens): Pal is NOT going to be happy about the whole John-almost-killing-Dax thing! He won’t confront him immediately, but between that and the murder spree, his faith that the King Undying can turn it around will drop even further. He’ll also probably be learning some canon facts from Kiriona (Gideon’s double) that will both unsettle and intrigue him and help set him up for some future plot schemes.
While most of my focus is going to be on the above plotty things, Pal will also be available for a couple of chill or silly threads if I can get them in.
Are you planning to create a log this month? Not a normal one, but I’ll be putting up a post where folks can help Pal investigate the crime scenes of various murdered doubles.
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Ruby Rose | RWBY
Your pronouns: He/Him
Contact:
Character name: Ruby Rose
General ideas or plans for the month:
AU ideas: AU Ruby is going to be Ruby from roughly the same canon point. But instead of choosing to accept and love herself. She is going to decide that she is not enough and would be better off more like the big bad of her canon. She's going to be a spooky, magically powered bully. No immortality though because that would just be broken and no fun.
Event ideas:
ANOTHER PATH AU Ruby is going to immediately murder normal Ruby to get her out of the way and successfully?????? take her place. During this time she will be teaming up with Emerald's AU, and Jaune's AU to just generally cause some trouble. She for the most part is going to be doing her best to help the other doubles live their best lives either by helping to remove or doing some straight up murders. (Current plotted out examples are throwing Wu out into the blizzard and holding Ariane hostage for a little while. FUN TIMES!)
Eventually Ruby will come back and murder her in return if anyone wants to be a part of that or Ruby's original death let me know!
WHITEOUT/SEEING RED
Once Ruby is back. It's gonna be freaking cold! I'd love to do some body heat/surviving in the Staywell as it get snowed in and covered. Recovering angsty teen is available.
Ruby has dealt with a lot guilt and paranoia from people she's believed she's killed already. So I'd be more interested in her having to help or deal with someone else going through it. But I can play around with that too.
Are you planning to create a log this month? M????? Probably Y
Emerald Sustrai | RWBY
Your pronouns: she/they
Contact: samielherbei in the game discord
Character name: Emerald Sustrai
General ideas or plans for the month: So there's a few basic beats I wanna hit here. First off, she's gonna get her eye back! Congratulations on avoiding becoming exactly the same as 90% of my other characters, Emerald. Not!John is gonna heal her eye, giving her the very cool idea (once it becomes obvious that it wasn't actually John) of "wait does everyone's double have to be evil?". This will set the stage for her AU to arrive, who will be teaming up with Jaune and Ruby's doubles to kidnap and contain Ariane. While her AU does AU stuff, she's going to be investigating the Scary Door with Darin and end up in the initial adventuring party to breach that very cool meat cistern that we have now.
AU ideas: In Em's AU, she was picked up by Raven Branwen's bandits instead of Cinder Fall and grew up raised in a very tight-knit clan instead. She's ruthless and much more willing to resort to murder as a first option, or at the very least kicking someone's ass rather than talking. She's responsible for the murder of this universe's Mercury Black, which is a cool memory that the real Emerald will have to deal with shortly. She's also extremely distrustful of authority figures and in fact anybody she hasn't spent years forming a bond with—and you're right, this does make partnering up with an evil milf and a cop very funny.
AU!Em is slated to survive long enough to piss off Ariane, who will choke her to death. Between her arrival and then, her schedule is open to do some real Revolver Ocelot shit, if anybody's interested in recruiting someone who is definitely trustworthy to be their red right hand. Call it filthy acts performed at a reasonable price.
Event ideas: The big thing with the event specifically for Emerald will be that false memory. She'll get a very clear memory of killing Mercury Black (the sky-jerk who yelled at her from the aurora) in a fit of anger over calling her "too weak". She will have no idea how to handle this (hey Flynn remember that cool conversation you two had about how it all feels like a lie?) and is probably just going to resort to trying to ignore it while avoiding or shattering any mirror she can find.
The blood will disappear when Ariane kills AU!Em, naturally, and Emerald will use this newfound relief to help Darin and company bust open the door. At some point after that, Ruby, Emerald, and Ruby's AU will all end up down in the flesh hole together, where Em will finally get some closure by killing AU!Ruby.
Are you planning to create a log this month? Probably!
olympia
Your pronouns: She/her
Contact:
Character name: Olympia
General ideas or plans for the month: Just wanted to throw up a very small comment in case someone wanted something from me and didn't have a good venue to ask it! c:
What I'm offering are two very different things: either a run-in with Olympia's double if anyone wants to actually see what she's like (though she is VERY feral and won't even try to hide it, so we'll have to discuss a way for your character to get away from her before she lashes out-- unless you'd like her to hurt your character, that is!) or something with Olympia herself. The former will have to be very early into the month, since she will make a beeline for John (but can come across your character along the way, if desired!) and then get killed by him. A thread with Olympia herself can be at any point during the month, and I'd love for her to be able to help people this month! Yes, the world is ending, but please help give this girl a semi-positive experience, especially since she doesn't have to meet her double this time around.. I'm truly open for her helping with anything, so if you have something in mind, let me know! I'm super flexible and I'm sure we can work something out. c: Else I'll just be throwing her around!
AU ideas: This is mostly for reference or anyone who's interested, but Olympia's double - even outside of this AU month - is the goddess that Olympia is a vessel for. Unfortunately this is a particularly angry goddess, since she just witnessed an awful thing back home and it convinced her that humanity should just die for it. The AU difference this time around is that the regular double just thought that, but wasn't able to get to actually carrying it out yet due to circumstances. This AU double, however, was not stopped before she could carry it out, and ending all of humanity has turned her into a twisted, corrupted goddess.
You know, hence.. the ferality.
Are you planning to create a log this month? Not anything open, but I can write starters when requested!