1.2 Event Plotting & Monthly Happenings
1.2 Plotting & Happenings
OOC announcements
Welcome to month two! Things are heating up in Wellstone. A couple reminders to get us started:There will be no event post on the main comm. Instead, make your own logs to include these prompts, and any other prompts you want to add. There will be a mini-event log mid-month.
Use the damage report form if your character damages or makes permanent changes to anything. Damage and change is permanent for the foreseeable future.
Post any bulletins to the bulletin board.
We now have a game Discord server! Mostly we want this server so that folks can keep up to date on new bulletins or prompts added to logs.
This post encompasses the month 1.2's events and effects. Use this post to plot with each other, using the form provided if you so choose.
New this month
It’s hot out there! This month, Wellstone is sweltering during the day, like high summer. It cools off at night, but is still warm except the wee hours of the morning. In the distance, sandstorms darken the horizon occasionally, but they don’t get too close to town.
The diner’s special for the month: spicy bean chili, a thick, hearty stew that’ll really knock your socks off! When it says spicy, it means spicy. Milk is also available for post-chili chugging.
When you first leave the hotel this month, the receptionist will give you a canteen, on the house, to stay hydrated.
The pool is working again! The water’s cool, and little lounges line the edges. Floaties are available in a variety of novel shapes. Swimsuits appear in everyone’s wardrobe.
There's a new NPC in town! A coyote standing on its hind legs, wearing a sheriff badge and a stetson hat can be seen around town. During the heat of the day, he's at the jail, sitting behind the desk. At night, he can be found at the saloon. The old jail has been fixed up, seemingly overnight. It’s on the edge of the inhabitable town, and consists of two rooms: a front room with a big desk, and a backroom divided into cells with bars separating them.
When you visit the few other locations in town, you’ll find the employees friendly and welcoming, although they may say some strange things, in addition to the handful of phrases they usually say:
The receptionist: “It’s beautiful when it’s hot, around here. You can see the heat haze on the sand.”The General Store is running a special on bottled cactus juice (two for one! It’ll let you explore the desert for just a little longer. It might also make you mildly hallucinate. You're fine). You’ll also find pellet guns in the back, marked down to 25% off, and labeled “just in case!”
Owner of the General Store: “Running a special on cactus juice! It’ll really quench ya.”
The bartender: “We serve all kinds here.”
The waiter: “Boy, it’s a steamy one! How about a nice sweet tea to cool you off?” And he serves you a sweet tea, whether you want one or not.
The gravedigger: She’s nowhere to be seen during the day. At night, she’s digging graves.
The sheriff: He looks at you mournfully, like he's already disappointed in you.
Wanted dead or alive
Content warnings: N/A
The sheriff puts up wanted posters around town, each with a drawing of a character and a supposed crime they're wanted for. There can be as many wanted posters as you like, and as many crimes as you like. The crimes can be real, or made up. They can be serious, or not. The drawing of your character doesn’t even have to be very good.
Your wanted posters could have your given name, preferred name, or it might give you a new outlaw name, reminiscent of criminals in the Old West.
When you look at one, you’ll feel a very strong urge to confess to whatever is on the poster to the first person you see. You may even feel the urge to turn yourself in. If you turn yourself in to the sheriff, you'll be locked in the jail for 24 hours before he releases you.
tl;dr:
The sheriff puts up wanted posters around town, each with a drawing of a character and a supposed crime they're wanted for. There can be as many wanted posters as you like, and as many crimes as you like. The crimes can be real, or made up. They can be serious, or not. The drawing of your character doesn’t even have to be very good.
Your wanted posters could have your given name, preferred name, or it might give you a new outlaw name, reminiscent of criminals in the Old West.
When you look at one, you’ll feel a very strong urge to confess to whatever is on the poster to the first person you see. You may even feel the urge to turn yourself in. If you turn yourself in to the sheriff, you'll be locked in the jail for 24 hours before he releases you.
tl;dr:
- There are wanted posters of characters around the town. They show real or fake crimes that your character committed.
- When you see one of your own posters, you feel the urge to confess to the crime, and maybe even to turn yourself in to the sheriff.
This town ain’t big enough
Content warnings: Guns, potential violence, both comedic and serious
The hotter it is outside, the more irritated you seem to get, and at every little thing. Somebody jostles you, or snorts right in your ear. Was that an elbow in your side? Did your friend really just say that? Even if you don’t usually have a temper, you sure do now: you’ll be more and more prone to snapping. You don’t have to put up with this!
The heat of high noon is the worst. If you find yourself outside on the main street at noon, it’s nearly impossible not to give in to the heat. You find yourself with your thumbs in your beltloops, your hat pulled low over your eyes, confronting the next person (or persons) you see. This town ain’t big enough for the two of you.
In your hand is a weapon–or is it? It might be something useful like a sword or a gun, or it might be a pie, or a rubber chicken. You can choose your own weapon, or comment to be assigned one, with the random chance of it being a silly one.
You want to fight like a cowboy, have a standoff, make this town yours.
The effects will fade if you cool off, literally or figuratively, or your standoff ends.
If you die in this prompt, follow the death mechanics.
tl;dr:
The hotter it is outside, the more irritated you seem to get, and at every little thing. Somebody jostles you, or snorts right in your ear. Was that an elbow in your side? Did your friend really just say that? Even if you don’t usually have a temper, you sure do now: you’ll be more and more prone to snapping. You don’t have to put up with this!
The heat of high noon is the worst. If you find yourself outside on the main street at noon, it’s nearly impossible not to give in to the heat. You find yourself with your thumbs in your beltloops, your hat pulled low over your eyes, confronting the next person (or persons) you see. This town ain’t big enough for the two of you.
In your hand is a weapon–or is it? It might be something useful like a sword or a gun, or it might be a pie, or a rubber chicken. You can choose your own weapon, or comment to be assigned one, with the random chance of it being a silly one.
You want to fight like a cowboy, have a standoff, make this town yours.
The effects will fade if you cool off, literally or figuratively, or your standoff ends.
If you die in this prompt, follow the death mechanics.
tl;dr:
- On the main street at noon, you’ll transform into a cowboy having a showdown.
- A weapon appears in your hand, either dangerous or funny, or both.
- The effect fades when you cool off, or one of your wins, or surrenders.
Oasis of memories
Content warnings: N/A
You look out into the desert, and you see something you recognize. Or you think you do. It’s something so familiar, that you may be drawn to seek it, like seeing an oasis when you’re dying of thirst. You can fight it–but why would you?
But it’s not quite right, it’s not exactly as you remember it (or don’t), because someone else is there too, running toward the thing, or away from it. Your memory is merged with theirs, forming something new. The more you engage with the memory you see, out in the desert in the heat of the day, the more you remember of it. Talk about what you see, what you remember, and more of it will appear. Share your experiences with your partner, and you’ll see theirs too. Get through this experience together, and the memory sticks in your mind. The mirage will fade eventually, when the memories come to their conclusions.
If you don’t engage with the memory, or ignore it entirely, your part of the memory will fade, and you won’t be able to recall what you saw.
If you engage with the mirage, regain one memory point. You may regain up to three memory points from this prompt.
tl;dr:
You look out into the desert, and you see something you recognize. Or you think you do. It’s something so familiar, that you may be drawn to seek it, like seeing an oasis when you’re dying of thirst. You can fight it–but why would you?
But it’s not quite right, it’s not exactly as you remember it (or don’t), because someone else is there too, running toward the thing, or away from it. Your memory is merged with theirs, forming something new. The more you engage with the memory you see, out in the desert in the heat of the day, the more you remember of it. Talk about what you see, what you remember, and more of it will appear. Share your experiences with your partner, and you’ll see theirs too. Get through this experience together, and the memory sticks in your mind. The mirage will fade eventually, when the memories come to their conclusions.
If you don’t engage with the memory, or ignore it entirely, your part of the memory will fade, and you won’t be able to recall what you saw.
If you engage with the mirage, regain one memory point. You may regain up to three memory points from this prompt.
tl;dr:
- You see a mirage of memories in the desert: a strange combination of your memory, and the memory of your thread partner.
- The more you engage with the memory, by talking about it, or believing in it, the more physical it becomes.
- The memories will fade when they draw to a conclusion, or the sun sets.
- Gain a memory point if you engage with the memories.
Flynn Scifo | Tales of Vesperia
Permissions: here
General impressions of your character: A golden retriever but like... a stressed one in faded denim. Flynn's starting to chafe at this place, so he has a very intense nervous / restless energy to him that even his dawntime runs can't seem to fix. He wants to solve this place!! He doesn't like it at all!!
CR you're interested in: Give me your:
CR you're not interested in: romance, we're slowburning this
General ideas or plans for the month: SWIMMING TIME maybe some of the dawn running club is replaced with laps in the pool in the morning or even at night. A new form of exercise? Hit him up immediately. I'd also love to actually kick off a desert expedition this month, if anyone's interested in a longer log for that?
Event ideas: OH BOY I want it all come to me friends
Flynn's wanted posters are going to be just EVERYWHERE and oh boy is he going to hate it. I'll probably put up a general prompt of him being very huffy about his own crimes, he will absolutely both confess to them and then be mortified about it and then subsequently turn himself in and hate that he did that. He'll be very sulky in jail, would love a thread with a jailbuddy???
Showdowns are absolutely going to happen, and I'm happy to go as hard as we want! No one has died yet, maybe we fix that?? I'm open to Flynn dying, and tbh I'm also open to him accidentally killing someone as long as you want an extremely messed-up-about-it knight to be like. forever in your debt. But I'd also like to take these in a silly direction and just really show off Flynn's hidden temper and let him use stupid joke weapons on people and get ridiculous.
Flynn's memory mirages will come in two flavors: getting chewed out for abuses of power by his [redacted], and a tiny angry blonde kid screaming at some knights for not helping him when he needed them. I'm particularly interested in Flynn seeing other folks' memories, so if you want to do a mirage with the boy hit me up and we can see how they would meld together!
Are you planning to create a log this month? Yup! I'll put one up & happy to write custom starters for folks as needed
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live that down flynn
and also all the other stuff we talked about lol
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are we gonna do every prompt this month
bc also we should showdown
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Min is also probably an early riser most days, but he is not interested in joining the exercise gang. He might take up early morning poolside reading if Flynn does start doing morning swims though.
(Will he find anything good to read? Probably not, but still better than exerting himself before the day's even started.)
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anyway yes good re: desert expedition, perhaps they get to know each other properly during morning pooltime and Min gets an invite then since I think I'll start the prompt mid exploration!!
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That sounds like a good plan! The ideal place for him to half commit then be roped into it for real. I'll hit up his post at some point soon hopefully!
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Also I will paw at you for memories!! Did you want a ship on fire?
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I SURE DO WANT A SHIP ON FIRE I would love the crime ship, particularly—would you like me to write us a starter??
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If you've got a thought I will follow you to it and just crash fire into whatever it is. :')
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Re: Flynn Scifo | Tales of Vesperia
2. I think Pal has started to gather enough data about his physical fitness to know that he shouldn't actually go on the desert expedition (lol), but he wants a full report upon its return!
3. Memshare! Memshare! Memshare! Let's feel bad about empires yeeahhhhhh.
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